ScriptSpot

Script

MatIDTools

By kumodot · Credited author: Marcelo Souza · 2015-04-27

Version
V1.12
Date updated
2018-05-29
Votes
4
Homepage
kumodot.com
Description


Hey, this is my latest script tool, calle MatIDTools. I plan to update it with more features while using it, but for now it's already useful (At least for my use). With this script, you can pick an object with the Multi-Sub Material you want to distribute on scene objects, and after that you can just use the script to select objects and double click on the ID you Want. The script will apply the source material to the selection and add the MaterialID Modifier (Named with the Shader name + ID Number). It's easy to use and helps a lot the process of populating scenes, without having to leave slate open to check Wich ID has the material you want... There's a MultiSub Slot/Material Auto-Rename embeded too. :)

   New additions to v1.12 :

Additional Info

Please : Feel free to report Bugs or send suggestions. ChangeLogs : -- V0.92a -- V0.92b -- BugFixes -- V0.92c -- BugFixes -- V0.92d -- BugFixes -- V0.93 -- Great BugFix - The Script is not returning error if something is selected when running it, -- V1.04 -- Detect Multisub even if all slots are empty -- V1.05 -- Bugfix -- V1.05b -- Bugfix -- V1.06 -- New Custom ID Button -- V1.07 -- Changed all SceneMaterials for simpler and shorter code -- V1.08 -- Bug Running first time -- V1.10 -- Users Feature requests - Add option to apply instanced Modifiers -- V1.12 -- Users Feature requests - Add MID Modifier to other levels in stack with UI configuration Stil hunting little bugs...
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Tags: render, Material, tool, materials, id, MaterialiD, matid, multisub, shading