3ds Max | Scripts

Beeramid

44 votes

A fun primive, in case of emergency.

Primitive Maker

76 votes

Creates a new Primitive from a template object.

UV Strip Straightener

64 votes

Mapping tool that straightens a single strip of faces.

PolySwap

0 votes

Swaps two polygons with the same number of sides on an Editable Poly.

Snail primitive

15 votes

A simple primitive based on a logarithmic spiral.

Fracture Voronoi

293 votes

This script breaks any mesh while preserving its volume.

RU to EN name Transcriptor

3 votes

Camera I/O

32 votes

Camera Import Export tool. This script makes possible camera transfer between MAYA MAX and LIGHTWAVE.  Suported properties are Position, Orientation, Lens, Render W/H, FilmBack, Aspect ratios. Final result is 100% match in render image. Camera is with preserved  time and mesurment UNITS, Corect Up axis.

Now The final release is done (i hope). I did 2 versions of the script, furst is constrain based transfer (motion blur and gimble lock issue), other version is rotation based. Both do the same.

Mapped Wirecolor Range

3 votes

Discription:
This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:
- by name order
- selection order
- distance to node
- random order

It also can set object ID for objects where the colors are repeating.

Edges To Curve / Rectification

4 votes



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