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Script

miauu's Fit Camera to Objects

By miauu · 2024-09-23

Version
1.01
Version requirement
2020 - 2026
Date updated
2025-05-12
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Description

miauu's Fit Camera to Objects allows you to place the camera this way so the selected objects to fit entirely the camera view.

The active view must be a camera view. Perspective, Orthographic and other viewports are not supported.

The camera will be moved so the selected objects to fit entirely the camera view. No parameters of the camera will be changed( FOV, Focal Length, Zoom will stay unchanged).

Tested with Physical camera, Free camera, Target camera, CoronaCamera, FStormCamera and VRayCam. Cameras with orthographic projections are not supported.

Works with objects which have deformable points(geometry, spline, etc.). Helpers, Lights, Cameras and all other types of objects are not supported.

 

This is a commersial script. You can find more information here.

 

 

 

Videos

Tags: Objects, camera, fit, zoom

Comments (3)

New Mode

wobi · 2025-05-16

When I read the script name I thought about a task I had to do some time ago.
What I needed to do is fit an object/selection into the camera frame, but not by changing the position. Only with Vray's shift and zoom properties of the camera. So the perspective would not change. Essentially the same as using a blowup render region but with shifting and zooming. Would that be possible to have in your script?

.

miauu · 2025-05-20

I will try to find some spare time to check if what you want is doable for Vray and other cameras.

miauu's FIt Camera to Objects 1.01 has been released

miauu · 2025-05-12

Changelog:

+NEW: Added support for 3ds max 2026