Nuke2Max

8 votes
Version: 
0.1
Date Updated: 
02/16/2010
Author Name: 
Markus Boos

Here is a script in case you want to bring in your camera animation or .chan file from Nuke (back) to 3ds Max. Camera parameters like fov / focal length not yet supported.

Just run it via MAXScript -> Run Script. It will ask you for a .chan file and create a new camera that corresponds to your Nuke camera.

Version Requirement: 
3ds Max 8
AttachmentSize
NukeToMax_v0.1.ms2.51 KB