Obj2Spline Align
Version:
1.6
Date Updated:
07/09/2009
A script that aligns objects along a path or spline. much more editable than the spacing tool. see how it works here or download complete package (with mini tut).
Additional Info:
The script works fine here on max 9 (32 bit) and on max 2009 (64bit). Did not test on other versions.
The script is free so you may change and reuse it.
Version Requirement:
3ds MAX 9 Attachment | Size |
---|---|
Obj2Spline_Aligner.zip | 7.05 MB |
Comments
Very useful script! Thanks
Very useful script!
Thanks le1setreter!
max 2010... so finally i did
max 2010...
so finally i did some test on a machine with max 2010 64bit version and i am sorry but i can not reproduce the error.
maybe the error occur when the spline is not a line or editable spline object so i insertet a request in fixtry 1.7 if a spline and a object is really selected/picked and in fixtry 1.8 i deleted the classof filter in the picked object dialog for the spline.
anyway please try version 1.7 first before 1.8. if the error still occurs please give me a max 2010 test scene with the object and the spline that do not work. if i can reporduce the error i might get rid of it.
with best regards
-le1setreter
Ehhhm... Thanks for the
Ehhhm... Thanks for the reply. :)
But yeah, I feel kinda stupid, but I'm looking for somewhere I can read the pm you said you'd send me? xD I can't find it.
Soooo, kinda wondering, did you send me a PM?
Mr_Meph
hey all, again thank you all
hey all,
again thank you all for your kind words. currently (since a few months ;) ) i am working on an updated version with some nice features but i dont have the time to finish it right now. i will try harder.
@ mr_meph, i will try to fix your problem as soon as possible. therefor i have some questions. i write you pm here.
Very Good....thank you
Very Good....thank you
***** Killer Point *****
Hey man, the script looks
Hey man, the script looks awesome, and it's supposed to work in 3DS Max 10 I see above me here, but when I try to use it, I get the following error:
-- Unable to convert: undefined to type: Integer
Then it highlights line 101. Now I know what Integer values is and such, and I'm looking at it, I'm guessing that something need to either be some sort of string or some other reason I need to define something that is undefined. But since the only things on line 101 is " ) -- end for " I don't really get any smarter...
Please help? I would very much like to use this script, as the current on in 3DS Max, well, you allready prooved it flaws...
Patient (I'll try) and positive regards from Meph.
Hey Man! This script works
Hey Man! This script works great with version 8 too. Spread the word that it tests great in Max Version 8. Thanks a bunch.
Thanks. Very, very handy
Thanks.
Very, very handy script!
________________________________
3d-kstudio.com
FilePathFinder-for search, relink, collect, sort and rename asset filles.
thanks~~ nice script~
thanks~~ nice script~
Thanks,I like tool.
Thanks,I like tool.