Object ID Organizer

24 votes
Version: 
v1.14
Date Updated: 
10/27/2021
Author Name: 
Pixamoon

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New:
 - Select / Filer from selected Layers
 - assign Unique or Random IDs for multiselection
 - new '-' and '+' buttons to shift selected IDs by +1 or -1
 - added 'Add name prefix: #' (in Add to Render Elements) - for automatic channels in Pulze Post Manager

Free test versions available - Please check end of description
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Object ID Organizer is similar to my previous Material ID Organizer.

It helps to quickly organize / inspect Object IDs in the scene and create MultiMatteElelemnts or Corona CMultiMatte.

- Sort object list by Name, ID, Class or Layer
- Multiselect and change ID
- Reset all MatID to 0 (select all -> press 0 button)
- Select on list by ID (switch "change" -> "select" or "add to select")
- Select and Auto-select by scene objects
- Filter and Auto-filterby scene objects (it will show only selected scene objects)
- And otherway - select scene objects by selected list items
- Add / Delete MuliMatteElements or Corona CMultiMatte (depends of current renderrer)
- Buttons 0 to 149 (just scroll down)
- 2 Highlight Button colors:
    - Blue - shows used Object ID
    - Red - shows selected items

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Columns:
- ID - G-Buffer Object ID - 0,1,2,3,4,5,....... (buttons up to 149 - let me know if you need more)
- Name
- Class
- Layer

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How to Use:

- It's a script only so simply drag and drop to 3ds max.
- To assign ID -> Left mouse click on ID button or A/S button
- To select with specific ID -> Right click on ID button or A/S button
- Add to selection -> Hold Ctrl and Right click on ID button
- To reset all to ID 0 -> select all -> Left click 0 button

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Changelogs:
v1.14
- new 'A/S' button to Assign / Select
  - Left-Click  - Assign
  - Right-Click - Select
- new "Multi" (CheckButton) to enable Multi - Assign / Select option
- new 'U' Unique Assign (check-button)
- new 'R' Random Assign (check-button)
- new '-' and '+' buttons to shift selected IDs by +1 or -1
- added 'Add name prefix: #' (in Add to Render Elements) - for automatic channels in Pulze Post Manager

v1.13
 - Select / Filer from selected Layers (similar to select form objects but recognize selected layers)
 - New options in Add to Render Elements dialog:
    * Include Names ( layer / group / object names in render elements names )
    * Mono mask (all RGB has same id - it is black and white mask)
    * Red Mask Only (each element has only Red channel is on)
    * Button "Save Log" - saves .txt Log in same location as max file
       + it collects multimatte render elements and creates list of output IDs
       + collects names form layer / group / object and add it to the list)
    * right click on "Save Log" it will open log in notepad
v1.12
 - assign Unique or Random IDs for multiselection
v1.11
 - save settings on dialog close: toggle buttons + dialog size and position
 - fixed red button highlights - for selected IDs
 - more options in Add to Render Elements dialog 
v1.07
 - fixed selection issues ( Ctr+A, Ctr+I, Ctr+D and All, Invert, None)
 - fixed select objects by ID ( right click on ID buttons + "A" on - auto  select objects)
 - keeps settings till max is closed
 - added "Z" button - zoom selected
v1.03
 - Select + Filter can work together now
 - Autoselect scene object base on list selection - "A" button next to "Select Objects"

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Let me know what you think or if you have any suggestions
Pixamoon

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Full version available on my web:
https://www.pixamoon.com/product-page/object-id-organizer

 

All purchases will be send automatically in few minutes.
All updates till v2.00 will be send automaticaly too to your email.

Free test versions available -> One condtion only -> You need to write comment / review after testing  :)
Please let me know if you want to test it.


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Automaticaly creates a list of used Object IDs.
Press Add button to create MultiMatte Render Elements (automaticaly recognize renderer, if Corona creates CMultiMatte )

Comments

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pixamoon's picture

Re: auto object ID on a layer

Hi Bobpanil,

Sure I can add that too. But it can slow down scene. Let's try it.

Definitely I can add a button to organize object IDs per layer or prefix in name.

Cheers,
Pixamoon

bobpanil's picture

auto object ID on a layer?

can this script automatically assign a specific object ID to all objects in a layer?:
1. Add object to a specific layer = Object ID ##.
2. Remove object to layer 0 = Object ID 0.
3. Move object to other layer - inherit specific Object ID ##.

Can it be done?

arch3d's picture

Perfect time saver

Thanks for script:)

pixamoon's picture

No prob, will add this option

No prob, will add this option it in next version

Cheers,

trick's picture

:)

Exactly what I mean. Would help a lot:)
Thanks!

pixamoon's picture

`

Thanks !

Do you mean to create separate multimat elements for each id, instead RGB for 3 IDs?
+ auto renames them form object / material ( or first obj/mat if multiple have same id) ?
I can do it in next version, no prob.

trick's picture

Great script, as is your

Great script, as is your mat-id organizer.

If you can make make multimatte elements with the same name as the object/material I buy both scripts instantly. As it is now it's hard to recognize mask in PS.

Thanks!!

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