Converts a triangle based mesh into quads. This script has also been known as polybomb.
Script
Quadrangulate
By Gene Crucean · 2006-10-21
- Version
- 1
- Version requirement
- 7; 6
- Date updated
- 2005-01-05
- Votes
- 39
- Homepage
- http://www.visualboo.com
- Download
- Download
Description
Additional Info
Tags: modeling
Comments (6)
Graph · 2011-04-26
why not try the detriangulator.. ( or detri ;) ) then?
dimwalker · 2011-04-26
Nice one.
The only thing about it that scared the crap out of me is that quadri.. quadra.. argh.. processed object is being put in active-layer instead of the layer where object actually were.
In my case active layer had hidden attribute and it looked like object is deleted 8)
Anubis · 2010-04-19
At the beginning I was fascinated by this script,
but recently started to return very buggest results (on Max2009).
jinj · 2010-04-19
hi,
very useful script, I just converted a 3ds mesh exported from blender.... and it's run fantastic.
only problem is that I have extract manually the mzp....to run it on 2011.
is there a way to not offset the geometry after converting?
jinj
appius · 2010-04-17
nice, thx
vanoivanov · 2010-03-02
под 2009 макс работает? А то у меня как-то не сложилось :)