this script sets random material IDs to poly elements
Script
By 111 · Credited author: Andrei Kletskov (111) · 2009-05-22
this script sets random material IDs to poly elements
Tags: random elements material ID
Not collapse the stack
ereju · 2019-02-17
Great script i use it all the time with floor generator but i really need this to work without collapsing the modifier list to editable poly. I want to edit the previous modifiers. is that possible?
Thank you
sdsutar · 2016-03-17
Its very good and time saving script,,very much thanks bro
Thank You
cg24a3 · 2014-05-28
Very usefull script
Custom · 2014-04-12
For tiles with multitexture it hasn't enough "randomness", you will get some elements with same id standing together. I've tested with quantity of 9.
Anyway for not so specific randomizing it is good.
great
dub73 · 2012-10-24
a very useful script :) it works great together with MultiTexture Map
Memory Hog
bpositive · 2012-10-22
Thanks for the script. It seems to be consuming enormous amounts of memory! is this an error?