This tool generates a MultiSubMaterial with a random colored standard material for every materialID of the selected object.
Select a object and press 'generate material' to generate the MultiSubMaterial.
'shuffle colors' reassigns new random colors to the MutlSubMaterial of the selected object.
Script
rdg::multiSubTools
By rdg · Credited author: Georg Duemlein · 2007-01-26
- Version
- 0.1
- Version requirement
- 3ds max 8
- Date updated
- 2006-06-29
- Votes
- 10
- Homepage
- http://www.preset.de/
- Download
- Download
Description
Additional Info
You will find it in the ‘rdg::preset’ category of Customize -> Customize User Interface …
Attachments
- rdg_multiSubTools-01.ms — rdg_multiSubTools-01.ms1.8 KB
Comments (1)
great
sampei · 2020-03-30
Thanks for sharing, this is exactly what I was looking for! I use it with "id_changer" by hunter_sk whenever I´m working with material IDs. With this particular combo it's easy to instantly select material id specific geometry, reassign it and have an instant visual feedback with the "randomColors" multi-sub object material, with just a few clicks...the way it should be. Thanks again.