Relink Bitmaps

501 votes
Date Updated: 
Author Name: 
Colin Senner

 2.11 Changelog:

  • Fixed bug where Relink Bitmaps wouldn't launch
  • Fixed bug with 'Search Max File Path' option
  • Resizable missing bitmaps window (finally)

2.10 Changelog:

  • Added support for FStorm Render - Bitmaps/Lights/Proxies, thanks to Nikita Gushchin!
  • Fixed the "$directory not recognized" error
  • [NEW] Option to automatically search the Max scene directory

2.09 Changelog:

  • CoronaBitmap / CoronaProxy / CoronaLight support added (this didn't get added to 2.08 even though I meant it to).
  • Changed the functionality of the read-only browse (because I didn't like how I did it last verison)
  • Fixed the stupid error with the "RemindMe=" bug that users experienced when they pressed "Remind Me in a week"
  • Octane render is still impossible for me to support at the moment, they handled filenames strangely.  Contact them if you want support added, my forum name on their forums is colinsenner.

2.08 Changelog:

  • Corona Render fully supported
  • Browse buttons are Read-only share friendly
  • Attempted to support Octane Render, but the way they are exposing their custom map types like Image_Texture are not in line with any other plugin I’ve seen, if you want Octane support, it’d be best to contact them on their forums or email directly to help me resolve the issue, they were unhelpful when I attempted to contact them to resolve this.  My forum name on Octane forums is colinsenner.

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.




[*] All 3dsmax supported Bitmap Texture types
[*] (new) Relinks Mental Ray Proxy files
[*] (new) Relinks VRay Proxies (.vrmesh)
[*] (new) Relinks VRayHDRI files
[*] (new) Relinks IES files (including VRayIES files)
[*] (new) Automatically checks for script updates and new versions
[*] 250% speed increase from previous versions
[*] Command-line mode available for automating repetative tasks (see documentation on the website)
[*] Configurable default user options saving button clicks and wasted time


 This script will also automatically check for more recent versions of itself if you are connected to the internet and will let display the changelog so you can see what new features were added. 


Relink Bitmaps webpage:

Supported Max versions (32-bit and 64-bit): Max 2012, 2011, 2010, 2009, 2008, Max 9 (service pack 1+)



Additional Info: 

(Watch the video for more detailed instructions for usage)

1. Run the .mzp file (Self-installing file)

2. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Relink Bitmaps" and drag "Relink Bitmaps" to a toolbar, click to run.

Version Requirement: 
3dsmax 9 (service pack 1+) - 3dsmax 2017
Video URL: 


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pekili's picture

I just wanna drop line

I just wanna drop line here,colin my brother your script is the the most used script on my max scenes.Peace bro and thanx for your share with comunity :)

cecofuli's picture

Ok, I will send you an en

Ok, I will send you an en email :)
But I've this error also for an empty scene.

colinsenner's picture

Actually, you don't list your

Actually, you don't list your email address on your profile or a website I can find that information out. Please email me at colin[dot]senner[at]gmail[dot]com and I'll get this taken care of.


colinsenner's picture

Is there any way you can get

Is there any way you can get me a sample file that crashes (something relatively small)? If it does indeed crash it, I'll give you a free license of the script for your help. I'll send you an email regarding this now.


colinsenner's picture

Yep, fully compatible with

Yep, fully compatible with Max 2012.

cecofuli's picture


Hi Colin
first, thank for the script. But, I don't know why, now I've this error:

-- Incompatible types: 734380, and undefined

I reinstalled the, delete my maxstart, but I've the same problem :/

danielmn's picture

is this compatible with max 2012

is this compatible with max 2012

i keep relink and it, just strip all paths

may the polys be with you

Vipera's picture

How can I select what I need

How can I select what I need if I cannot see the file name in a list?

clipboard01.jpg 164.76 KB
colinsenner's picture

I agree with the suggestion,

I agree with the suggestion, however it's quite easy to see the full path if you click on the missing map (or double-click), the script will paste the full path above the missing maps, allowing you to copy the full path.


Vipera's picture

Window "Missing Bitmaps" should be able to change size

I cannot use this script because I have long bitmap paths and window "Missing Bitmaps" is modal. So, I cannot see the full path.

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