RenderMask
Version:
5.90.0
Date Updated:
09/03/2018 Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)
Version: 5.90.0
- add support "V-Ray Next" (this version support only V-Ray render engine)
Additional Info:
Category "IllusionBoxStudio"
Version Requirement:
3dsmax 2012 - 2019
Comments
I will fix this
I will fix this tomorrow.
Sorry for the broken link, we update our site and developers deleted everything from server.
Download link is broken
The link is not working.
Can I somehow get v5.90.0? really needed, thanks!
I don't use 3ds max
I don't use 3ds max anymore.
The script should work under max 2020, if the problem is in the installation file, please install the script to 2020 root dir.
download link is broken
please Fix
Max2020
Hi
Just wondering, will you have 2020 version soon?
proxy objects - wire color... shadows / black spots
hi in the wire color with proxy objects i see some kind kind of spots / shadows with vray next and render mask 5.90 also tried the mod...
I have not really understood the solution to this..
Hope there is a fix
Thanks in advance...
Really love the script.. very useful
Thanks
FIX (again)
I hope some people will find those addons usefull in the future :)
Render masks through glasses, for example, is for me a huge improvment !
Thanks for your work, and here is a minor fix (there was a bug with groups)
i check this addons a months
i check this addons a months ago and i don't want to add something which is good only for one or two people.
Sorry.
In future i don't want to spend time for this script. For me is good as it is now.
FIX
Hello everyone ! here is a fix to the script, including the addons, and fixes for the 2 sides issue and keep opacity issue.
Cheers,
Please Ivan, consider adding those into your future releases !!
Problem with one-sided geometry
Whenever we try to render a mask for a forestpack object, or any other object with on-sided geometry (eg. leaves), all faces with their backside towards the camera are rendered black. This happens only with version 5.9., the older Verion is working fine. Any idea what is causing this? It seems something like "force two-sided" is missing.
best regards,
Moritz