Rig Ready Script

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Hello, my first MAXscript is complete.
Script for 3D modelers and 3D animators.
It is recommended that you use the Y up coordinate system to perform operations on character assets such as unity3D.

Use after 3D modeling mesh editing and size checking.

Rotation XYZ : Pivot coordinate Change.

Option_Move : Moving the Selected Model is Location is all 0.0
Option_Rotate: When released, it is not affected by the coordinate system.

Final Apply : Button is apply all of the above.

Created using 3ds max official manual and internet.

Additional Info: 

Drag in the scene after downloading the file.

Note that reset XForm and Modify Stack collapse the list will always be executed.

Version Requirement: 
3ds Max 2014 for scripts
Video URL: 
rigready_1.0.mse3.34 KB