This simple script help you to scatter 3D. objects to surface
Script
By geo_vahid · Credited author: Vahid Najafi · 2016-06-06
This simple script help you to scatter 3D. objects to surface
1- Run script from Maxscript menu.
2- Press ‘Pick Surface‘ button and select your 3D. surface from scene.
3- Press ‘Pick Distribution Obj‘ button and select your 3D. mesh from scene.
4- Press ‘Calculate‘ button.
version 1.0.1: Sume bugs fixed version 1.0.2: Edited for height poly surfaces Added random and offset values Used reference objects version 1.1.0: Multi object scattering Ability to change pivot point
nice but not on complex structur
3D-Hai · 2016-07-03
Hi,
now he dont crush my system but on komplex structur human ....
he calculate and later no make object
the human body have 30,000 poly
i can see he create 2 object and stop
i test with sphere, cylinder .....
and i test on 3 other human body the same :(
sorry for my bad english
regards Bernd
geo_vahid · 2016-07-03
Hi
you can detach your objects to smaller piece and try again.
MY LUCK :-)
no1nja · 2016-06-23
Just logged on looking for a script like this and voila!,it's one of the first things I see on main page. Thanks
cecofuli · 2016-06-21
Very nice script, but it creates very bad geometry alignment, sometime...
geo_vahid · 2016-06-22
Hi
May be you checked random pivot
If you can send surface model to test it
nice!
luckmc · 2016-06-14
This script is interesting, I liked it, thank you for sharing
nice but not on complex structur
3D-Hai · 2016-06-07
Hi i like you script
on torus rotation with many section right work :D
but on complex torus knot he crush my max or he expects a long time and then does not do anything.
hope later version works on more complex object and he is amazing tool !!
regards Bernd
geo_vahid · 2016-06-08
Thanks for your hints
some bugs edited in version 1.0.2
very impressive
alexnguyen · 2016-06-13
can you make 3 option ?
geo_vahid · 2016-06-14
ok
Very nice idea