ScriptSpot - 3ds Max - Sort Updated en Views Rotation + Auto Zoom Extents <h3> Assign these scripts to buttons of NumPad. Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2.<br /> Удобно назначить эти скрипты на кнопки NumPad таким образом, что Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2<br /> </h3> <p><img src="" /><br /> <img src="" /></p> <p>Now is not necessary to press the Zoom Extents Selected, when switching of view.<br /> Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.</p> Scripts align Extents object Rotate selected switch View viewport views zoom Tue, 05 Mar 2013 23:52:57 +0000 Nik 9893 at Maxfiles Browser <p>A multi-method browser used to quickly find and display maxfiles using one of four methods from which you can Open or Merge from.</p> <p><strong># HISTORY</strong> method: Displays maxfiles most recently accessed, as well as a dropdown list of recently accessed paths. Dynamically updates as files are opened to reflect the most recent history file and paths order.</p> <p><a href="" target="_blank">read more</a></p> Scripts browse file list max merge open Tue, 23 Sep 2014 02:31:42 +0000 lbrooks 11807 at DropBox <p>DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.</p> <p>NEW in 2.0:<br /> You don't need waiting for file list updating. All processes run in the background.<br /> Script window can be docked to MAX interface for comfortable access to library.</p> <p><img src="" /></p> <p>What is available for you with DropBox:<br /> - folder list management<br /> - copying objects to the library from 3dsmax scene<br /> - copying objects by groups to separate files<br /> - paste whole scene from library</p> <p><a href="" target="_blank">read more</a></p> Scripts 3dsmax copy drag&drop fbx file hotkey layer Library list management manager maxscript merge model object organise paste project save scene script separate tool xref Wed, 02 Aug 2017 13:58:22 +0000 andrfil 14241 at UniRemover <p>v.9.46 Fixed bug of remove of vetices with any modifiers<br /> v.9.45.2 Fixed small bugs<br /> v.9.45.1<br /> In Create mode =&gt; Reset object (by attach to mesh).</p> <p>v.9.45<br /> Esc+key of script + (in EditablePoly in subobject 1 (vertex)) =&gt;<br /> select vertices with 3 edges<br /> Esc+key of script + (if selectet object (not subobjects)) =&gt; ribbon toggle</p> <p>Fixed bug in remove vertex under any modifiers.</p> <p><img src="" /></p> <p>v.9.44 Fixed Converttopoly<br /> v.9.42 Remove T-vertex<br /> <img src="" /></p> <p><a href="" target="_blank">read more</a></p> Scripts clean cleaner duplicate faces edges editable loop modeling Overlapping Poly remove shape single spline Universal vertex Wed, 06 Mar 2013 21:53:30 +0000 Nik 9898 at UniConnector <p>v3.86 Fixed bug of connect of vetices, edges with any modifiers </p> <p><img src="" /><br /> <img src="" /><br /> <img src="" /></p> <p>v3.85: Fixed bug of create Edge between vertices in object under any modifiers</p> <p>All this works by single hotkey.</p> Scripts bridge connect cut edge edit poly Editable Poly face knot shape spline subobjects vertex Tue, 03 Mar 2015 22:02:03 +0000 Nik 12167 at Clear Smoothing Groups <p><img src="" /><br /> With the Clear Smoothing Groups script you cad delete all smoothing groups in the selected geometry. </p> <p>Script category: “#todorScripts”</p> <p>You can downlod it from my website:</p> Scripts Clear group groups mesh smooth Optimize Smoothing Groups smoothing smoothing group smoothing groups Mon, 09 Sep 2019 13:29:48 +0000 todor 19024 at 111_random_transforms <p>yet another transform randomizer</p> Scripts Random Transform Mon, 11 Nov 2019 19:38:44 +0000 111 19075 at 111_xrefSceneManager <p>this is a replacement for the standard xref scene manager with the main goal - allowing you to switch on/off xref scenes quickly. just leftclick and rightclick on an item in the list.</p> Scripts manager small xref Fri, 11 Nov 2011 12:27:54 +0000 111 7584 at UnwrapUVW Editor AutOOpen <p><img src="" /></p> <p><strong><br /> v.2.2<br /> Автоматически устанавливает текстуру вместо чекера в эдиторе<br /> Automatically sets the texture instead of the checker in the editor<br /> </strong></p> <p>Script makes. Скрипт делает<br /> 1) Assigns unwrap UVW. Назначается unwrap UVW<br /> 2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull<br /> 3) Entry in the UV Editor. Входит в UV Editor<br /> 4) Enables Freeform Mode transformations. Включает режим трансформации Freeform<br /> 5) Set mode 1 subobject (vertex). Устанавливает подобъект 1 (вершины)<br /> <strong></strong></p> <p><a href="" target="_blank">read more</a></p> Scripts auto backfacecull disable edit editor Ignore Material materials modifier on texture Unwrap UVW Wed, 27 Mar 2013 15:47:51 +0000 Nik 9983 at Material Renamer <p><img src="" /> </p> <p>Material Renamer script is a script to rebane the Materials in one 3ds Max scene. </p> <p>If You have Ideas how to develop this script more, pleace let a coment.</p> <p>Script category: “#todorScripts”</p> <p>You can downlod it from my website:</p> Scripts 3ds max materials 3ds max script material namer material prefix Material renamer material suflix name Material naming naming Material rename Rename material rename Materials Sat, 12 Oct 2019 18:15:23 +0000 todor 19052 at