ScriptSpot - 3ds Max - Sort Updated https://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/spritey en Library Track / Relink... https://www.scriptspot.com/3ds-max/scripts/library-track-relink <p><a href="http://www.previews.pixamoon.com/preview/Pixamoon-Library-Track-Relink-files_0.75.gif" target="_blank"><img src="/files/u53952/pixamoon-library-track-relink-files_0.75_sml.gif" alt="" width="638" height="309" /></a></p> <p>Library Track / Relink... works with<strong> Multiple .MAX .MAT</strong>&nbsp;or <strong>XRef</strong> files<strong> without opening</strong> them.&nbsp; </p> <p>Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open ! </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/library-track-relink" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/library-track-relink#comments Scripts track tracking reconect relink repath path paths asset astets external max rename collect copy change resize bitmap bitmaps ies vraybmpfilter vrayhdri Fri, 30 Jan 2015 19:01:28 +0000 pixamoon 12087 at https://www.scriptspot.com Pivot to center min https://www.scriptspot.com/3ds-max/scripts/pivot-to-center-min <p><img src="https://todorvankov.com/wp-content/uploads/2021/04/Pivot-to-center-min-3ds-max-script.jpg" /> </p> <p>With this script you can easily move the pivot point to center and minimum of selected objects in 3ds max.</p> <p>Script category: “#todorScripts” </p> <p>You can see an example here, how to install my script per Drag and Drop:</p> https://www.scriptspot.com/3ds-max/scripts/pivot-to-center-min#comments Scripts 3ds max maxscript 3ds max scripting align pivot pivot pivot point script pivot point to center pivot point to min pivot to center Pivot to center min pivot to min todor vankov Wed, 07 Apr 2021 19:37:08 +0000 todor 23877 at https://www.scriptspot.com UV Tools 3 https://www.scriptspot.com/3ds-max/scripts/uv-tools-3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> https://www.scriptspot.com/3ds-max/scripts/uv-tools-3#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at https://www.scriptspot.com DropToSlate https://www.scriptspot.com/3ds-max/scripts/droptoslate <h3>Enhance your Slate Material Editor</h3> <p><img src="/files/u30936/droptoslate_main.gif" alt="" width="600" height="338" /></p> https://www.scriptspot.com/3ds-max/scripts/droptoslate#comments Scripts Tue, 07 May 2019 15:51:39 +0000 NiK684 17979 at https://www.scriptspot.com FloorGen Tools https://www.scriptspot.com/3ds-max/scripts/floorgen-tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="https://www.cg-source.com/floorgenerator.php" target="_blank">FloorGenerator</a></p> https://www.scriptspot.com/3ds-max/scripts/floorgen-tools#comments Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at https://www.scriptspot.com Gamma Organizer https://www.scriptspot.com/3ds-max/scripts/gamma-organizer <p>New&nbsp; v1.33.00 Pro<br />.<br /><a class="image-insert" href="http://previews.pixamoon.com/preview/Pixamoon-GammaOrganizerPro-13300_001.jpg" target="_blank"><img src="http://previews.pixamoon.com/preview/Pixamoon-GammaOrganizerPro-13300_001.jpg" alt="" width="638" height="369" /></a></p> <p>This is script to change bitmap load gamma in whole scene or selected Bitmaps. <br />It can change gamma in all / selected bitmaps (now filtered by selected objects).</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/gamma-organizer" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/gamma-organizer#comments Scripts gamma vray corona normal bump map load input output organize organizer batch tool bitmap texture vrayhdri hdri bitmaptex bitmaptexture Sun, 29 Mar 2015 14:37:54 +0000 pixamoon 12225 at https://www.scriptspot.com Universal Customizer https://www.scriptspot.com/3ds-max/scripts/universal-customizer <p><img src="/files/u48635/imageok.jpg" alt="" width="638" height="395" /></p> <p>Universal Customizer allows you to deform any mesh by using parameters, useful to cutomize easily<br />repeated objects in your scene. You can configure any mesh your own way, in some way it converts your mesh<br />into a primitive object, however this script doesn’t change the mesh number of vertices, it only changes<br />the existing vertices position.</p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/universal-customizer" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/universal-customizer#comments Scripts Custom Mesh mesh Mon, 03 May 2021 17:02:41 +0000 Christophe B 23892 at https://www.scriptspot.com V-RayMtl Converter https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&amp;Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to <strong>batch conversion of materials in multiple *.max files</strong> has become available.</p> <p>Current verion:&nbsp;<strong>3.9992</strong></p> <p><a href="https://maxtools.3dzver.ru/sc/vmc3_changelog.txt" target="_blank">View full changelog</a></p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at https://www.scriptspot.com Merge / Relink https://www.scriptspot.com/3ds-max/scripts/merge-relink <p><img src="http://www.previews.pixamoon.com/preview/Pixamoon_Merge-and-Relink_004.jpg" alt="" /></p> <p><strong>Free</strong> version of<strong> Merge and Relink</strong></p> <p>What do you think about this idea... Merge and Auto-Relink in the same moment ?!</p> <p>This script can find and Relink new assets during Merge process. All in background so you don't have to do anything. </p> <p>Easy and fast. It search for missing assets in the closest folders to merged file.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/merge-relink" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/merge-relink#comments Scripts merge open relink repath auto model 3d library asset bitmap track tracking file filename missing not found model Sat, 14 Feb 2015 20:22:35 +0000 pixamoon 12114 at https://www.scriptspot.com Flow Extrude https://www.scriptspot.com/3ds-max/scripts/flow-extrude <p>Flow Extrude is a script which extrudes selected open border edges while maintaining the meshs topological curvature.</p> https://www.scriptspot.com/3ds-max/scripts/flow-extrude#comments Scripts 3D Modeling Fri, 26 Mar 2021 20:27:30 +0000 PolyHertz 23868 at https://www.scriptspot.com