ScriptSpot - 3ds Max - Sort Updated en V-RayMtl Converter <p><img src="" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&amp;Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to <strong>batch conversion of materials in multiple *.max files</strong> has become available.</p> <p>Current verion:&nbsp;<strong>3.9992</strong></p> <ul> <li>added option to switch rgb color space to&nbsp;<strong>ACEScg</strong>&nbsp;or&nbsp;<strong>sRGB</strong>&nbsp;in all VRayBitmap and VRayColor texture maps used in the corresponding VRayMtls slots (diffuse, reflect, refract, translucency, SSS, etc.). This option is now available in the "<em>Advanced Fix</em>" section and is supported for&nbsp;<strong>V-Ray 5</strong>&nbsp;and later only.</li> <li>improved converting from CoronaMtl to VRayMtl.</li> <li>improved installer to fix an error related to overwriting files in a temporary folder when you run the installer again.</li> </ul> <p><a href="" target="_blank">View full changelog</a></p> </p> <p><a href="" target="_blank">read more</a></p> Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at rBDims <p><img src="" alt="" /></p> <p>&nbsp;Measure tool with compact UI</p> <p>Watch video on how to.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p>There are 4 methods available via rightclick “Measure” button. Methods 1 to 3 use&nbsp;<em>Viewport Drawing methods.</em>&nbsp;Method 4 is simplified AutoCAD like linear dimension.</p> <p><a href="" target="_blank">read more</a></p> Scripts Sat, 15 May 2021 03:09:27 +0000 id_ivan 23897 at MaxCopyPaste <p><img src="" alt="MaxCopyPaste Poster" border="0" /></p> <p>"Copy-paste on steroids" with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between 3Ds Max instances. You can choose whether to duplicate materials when you paste an object. Instancing is supported now. Return the missing functionality that makes your workflow intuitive and fast. Watch the video for more details.</p> Scripts Basic controls clipboard copy cut Draw history paste place transform workflow Sun, 25 Apr 2021 19:20:52 +0000 Crea3D 23885 at DetachPlus <p><a target='_blank'><img src='' border='0' alt='dm12' /></a><br /> This simple tool allows you to detach Editable Poly and Editable Mesh objects in a specific way.</p> Scripts detach Editable Poly Elements material ID Sun, 17 Nov 2019 23:37:27 +0000 barigazy 19082 at Library Track / Relink... <p><a href="" target="_blank"><img src="/files/u53952/pixamoon-library-track-relink-files_0.75_sml.gif" alt="" width="638" height="309" /></a></p> <p>Library Track / Relink... works with<strong> Multiple .MAX .MAT</strong>&nbsp;or <strong>XRef</strong> files<strong> without opening</strong> them.&nbsp; </p> <p>Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open ! </p> <p><a href="" target="_blank">read more</a></p> Scripts track tracking reconect relink repath path paths asset astets external max rename collect copy change resize bitmap bitmaps ies vraybmpfilter vrayhdri Fri, 30 Jan 2015 19:01:28 +0000 pixamoon 12087 at Pivot to center min <p><img src="" /> </p> <p>With this script you can easily move the pivot point to center and minimum of selected objects in 3ds max.</p> <p>Script category: “#todorScripts” </p> <p>You can see an example here, how to install my script per Drag and Drop:</p> Scripts 3ds max maxscript 3ds max scripting align pivot pivot pivot point script pivot point to center pivot point to min pivot to center Pivot to center min pivot to min todor vankov Wed, 07 Apr 2021 19:37:08 +0000 todor 23877 at UV Tools 3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="">More info here</a></h3> Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at DropToSlate <h3>Enhance your Slate Material Editor</h3> <p><img src="/files/u30936/droptoslate_main.gif" alt="" width="600" height="338" /></p> Scripts Tue, 07 May 2019 15:51:39 +0000 NiK684 17979 at FloorGen Tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="" target="_blank">FloorGenerator</a></p> Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at Gamma Organizer <p>New&nbsp; v1.33.00 Pro<br />.<br /><a class="image-insert" href="" target="_blank"><img src="" alt="" width="638" height="369" /></a></p> <p>This is script to change bitmap load gamma in whole scene or selected Bitmaps. <br />It can change gamma in all / selected bitmaps (now filtered by selected objects).</p> <p><a href="" target="_blank">read more</a></p> Scripts gamma vray corona normal bump map load input output organize organizer batch tool bitmap texture vrayhdri hdri bitmaptex bitmaptexture Sun, 29 Mar 2015 14:37:54 +0000 pixamoon 12225 at