ScriptSpot - 3ds Max - Sort Updated https://www.scriptspot.com/3ds-max/scripts/sort-modified/feed/rock-generator.. en Library Track / Relink... https://www.scriptspot.com/3ds-max/scripts/library-track-relink <p>.<br /><strong>New:&nbsp;</strong> added filters in assets window to filter by asset type, file extension or status<br /><strong>New:&nbsp;</strong>&nbsp;added "Show Classes" - new window with list of all classes and plugins used in max file<br /><strong>New:</strong>&nbsp; added right-side panel displaying max file preview (thumbnail) and max file info.</p> <p>.<br /><a href="https://www.pixamoon.com/product-page/library-track-relink" target="_blank"><img src="/files/u53952/pxm-ltr_v2.01_main_001_sml.jpg" alt="" width="638" height="360" /><br /></a></p> <p>Library Track / Relink... works with<strong> Multiple .MAX .MAT</strong>&nbsp;or <strong>XRef</strong> files<strong> without opening</strong> them.&nbsp; </p> <p>Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open ! </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/library-track-relink" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/library-track-relink#comments Scripts track tracking reconect relink repath path paths asset astets external max rename collect copy change resize bitmap bitmaps ies vraybmpfilter vrayhdri Fri, 30 Jan 2015 19:01:28 +0000 pixamoon 12087 at https://www.scriptspot.com miauu's Layer States https://www.scriptspot.com/3ds-max/scripts/miauus-layer-states <p><img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1573048i088F8C46A4AB2824/image-size/medium?v=v2&amp;px=400" alt="" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-layer-states" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-layer-states#comments Scripts Tue, 23 Sep 2025 13:56:36 +0000 miauu 24730 at https://www.scriptspot.com ChaosScatter Toolbox https://www.scriptspot.com/3ds-max/scripts/chaosscatter-toolbox <p>This script let you change any properties of multiple ChaosScatter at once.</p> <p>Update 0.2: the loaded maps are now loaded in raw color profile, a new additional tool that can convert forestPack to ChaosScatter (you need to have ForestPack Lite or Pro installed), density maps loading was missing, better image loading function ("cleaner" code).</p> https://www.scriptspot.com/3ds-max/scripts/chaosscatter-toolbox#comments Scripts Chaos Scatter Sat, 13 Sep 2025 13:32:21 +0000 SimonBourgeois 24729 at https://www.scriptspot.com Webp to jpg https://www.scriptspot.com/3ds-max/scripts/webp-to-jpg-0 <p><img src="/files/u116275/webp-2-jpg_ui.jpg" alt="" width="638" height="392" /></p> <p>This is not a 3dsmax script but a stand alone application.</p> <p>Double click the .exe file, browse to the desired folder (you won't see the files while browsing), press convert images.</p> <p>All webp files in the folder will be converted to jpg</p> <p>edit: It might be flaged as trojan by your anti virus,it is false positive. I'll try to find a solution to this annoying problem.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/webp-to-jpg-0" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/webp-to-jpg-0#comments Scripts webp Sat, 31 Aug 2024 13:10:53 +0000 SimonBourgeois 24605 at https://www.scriptspot.com Group to EditablePoly https://www.scriptspot.com/3ds-max/scripts/group-to-editablepoly <p>This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon <img src="/files/u116275/group2poly.jpg" alt="" width="23" height="23" />, once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/group-to-editablepoly" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/group-to-editablepoly#comments Scripts 3ds max EditablePoly group Wed, 31 May 2023 17:12:07 +0000 SimonBourgeois 24370 at https://www.scriptspot.com ImportObj https://www.scriptspot.com/3ds-max/scripts/importobj <p>This script, will import one or multiple *.obj files, if the meshes have some vertex colors they will be imported aswell . there is options to "normalize" scale of imported objects, if checked, each imported object will fit into a 100 unit box (as i work mostly in cm, it makes a 1m box) i'll try to implement this function better for other units. There is also an option to evently space imported objects.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/importobj" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/importobj#comments Scripts obj import vertexcolors Sun, 22 Dec 2024 16:16:42 +0000 SimonBourgeois 24647 at https://www.scriptspot.com GLB2OBJ https://www.scriptspot.com/3ds-max/scripts/glb2obj <p>This is a small application to convert glb to obj<br /> extract the zip file anywhere. launch glb2obj.exe file, choose one or multiple files ,then an output folder and press "Convert Files".<br /> to import objs into 3dsmax you should use my script "ImportObj" <a href="http://www.scriptspot.com/3ds-max/scripts/importobj" title="http://www.scriptspot.com/3ds-max/scripts/importobj">http://www.scriptspot.com/3ds-max/scripts/importobj</a> ,It will import PBR materials and handle multiple parts objects.</p> <p>Update 1.1: Added glTF support,a better texture file naming for PBR textures,and a new UI.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/glb2obj" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/glb2obj#comments Scripts glb glTF Sun, 22 Dec 2024 16:17:19 +0000 SimonBourgeois 24648 at https://www.scriptspot.com Vray ToolBox https://www.scriptspot.com/3ds-max/scripts/vray-toolbox <p><img src="/files/u116275/vray_toolbox_01.png" alt="" width="325" height="570" /></p> <p>It is a Vray version of my script "Corona Automator" It has a lot of features for materials, bitmaps ,cameras, lights and proxies.</p> <p>Its main goal is to automate property tweaking, and save time on repetitive tasks.</p> <p>for now the material part is focused on Vray Materials , it won't work on other kind of materials like fastSSS or other materials.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/vray-toolbox" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/vray-toolbox#comments Scripts bitmap camera light Material Proxy VRay Fri, 13 Sep 2024 14:28:08 +0000 SimonBourgeois 24612 at https://www.scriptspot.com Corona Material Automator https://www.scriptspot.com/3ds-max/scripts/corona-material-automator <p>&nbsp;<img src="/files/u116275/coronaautomator_v2_ui.png" alt="" width="324" height="455" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/corona-material-automator" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/corona-material-automator#comments Scripts 3dsmax materials scripts plugins corona render Mon, 22 May 2023 22:03:42 +0000 SimonBourgeois 24362 at https://www.scriptspot.com EvgScripts Master Thread https://www.scriptspot.com/3ds-max/scripts/evgscripts-master-thread <p><img src="/files/u99854/object_selector_v.2.2.1_2025_new.jpg" alt="Object Selector" width="400" height="400" /></p> <p>Welcome to the EvgScripts Master Thread – a central place where I publish new scripts, updates, and tools for 3ds Max. My commercial scripts on Gumroad: <a href="https://evgscripts.gumroad.com/" title="https://evgscripts.gumroad.com/">https://evgscripts.gumroad.com/</a></p> <p>Last Updated: 8 September 2025</p> </p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/evgscripts-master-thread" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/evgscripts-master-thread#comments Scripts Fri, 18 Jul 2025 19:41:15 +0000 Evgeniy Poyan 24714 at https://www.scriptspot.com