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Script

Spline Geo import (kml, GPX and csv geographic coordinates) to 3ds MAX

By mmorais · Credited author: Mario Morais · 2012-12-30

Version
1.7
Date updated
2012-09-10
Votes
1
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Description

Import CSV and import Geo (kml, GPX) to 3ds MAX

Importing data to 3ds max is fundamental to try to reproduce the real world in3d environment.
I made two scripts spline CSV IO (Import/Export) and Import Geo.

Install: Copy files to /scripts/startup
Use: go to “utilities” tab (hammer) –> MAXscripts->Utilities

The script import Geographic coordinates (longitude,latitude and Altitude).
The coordinates are decimal format (40.446195, -79.948862) Altitude is in meters.

KML Path: Import a Path from Google Earth. The file is a kml format.
After import the script recenter the coordinates to center of max.

For the first import the script creates an object called “TRACK_CENTER_MESH”. This object don’t have points only stores the center and can be used for others imports. Can hide the object or move to a layer.

Motec CSV Import csv from motec i2 software.

skip points: GPS devices collect too many points near each other. With this parameter you can jump the amount of points.

Import Images Tiles Import images tiles and create a Editable Poly. The images tiles come from SASPlanet software can create stitch images and kml file. Heigh (Z pos): Value for Z axis of the editable_poly image.

“Don’t calculate Center”: Don’t calculate the new center. The center is store in “TRACK_CENTER_MESH” object.

Spline: Define the spline parameters.

 

Comments (1)

ee

bottequi · 2013-09-24

merci