Stretchy Bones Creator allows a user to quickly create chains of stretchy bones, mirror them, project them onto an arbitrary mesh, and add them into a skin modifier. This allows a user to get right into weighting the vertices and fixing the skinning envelopes.
Follow the development here:
http://forums.cgsociety.org/showthread.php?f=6&s=f5e2e1005c682c1c0037a5f…
br0t · 2011-04-01