Tagged 'Corona'

CoronaCam Overscan

1 vote

Delete Render Elements Output Path

0 votes

If you take a file that already had a defined save path, and you want to change the output path, it does not work with the path of the render elements and you have to use Asset Tracking and press the Strip Path option to delete them before putting the new path. .

Now with a simple button click you have it. Click on the button and you will see that the Output Path of your render elements will be deleted and now you can define the new path.

Works with Corona Renderer only.

V-RayMtl Converter

165 votes

V-RayMtl Converter 3.0

V-RayMtl Converter  - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc).

Current verion: 3.9997

View full changelog

Corona Render Elements Manager

3 votes

HQ Proxy Tools

0 votes

HQ Proxy Tools is a free 3dsMax script that helps you to adjust some settings of proxy objects. This script supports Vray render and Corona render.

Highlight features:

MAKE INSTANCES SIMILAR PROXIES: proxies have the same .vrmesh file or .cgeo file will be made instances. It will save memory and render faster.

INSTANCES TO VRAY/CORONA PROXIES: convert objects to vray/corona proxy and maintain their instances (The original proxy export from Vray will convert objects to proxies but also make them unique objects, which will increase your file size and render slower)

Scene Fix

4 votes

 

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.11 :

- Fixing Materials not Working in Some Cases , Fixed .

UPDATE v1.12 :

- Add Albedo Color Fix (Work with Diffuse Color Only and do nothing if DiffuseMap has a Map)

Render Batch Helper

7 votes

This Script will Speed up the Process of Creating (Batch Renders) and (SceneState) for Specific Camera .

and Making (Lights RenderElements) and (Masks RenderElements) for (Selected Objects) and (All or Selected Lights) .

Corona Proxies Tool

2 votes

Select you corona proxies and press a button - "Solid Bounding Box", "Wire Bounding Box", "Point Cloud" and "Full Mesh" to switch the procies.

Script category: “#todorScripts”.

You can downlod it from my website:

Material Texture Loader 1.32

5 votes

The script allows for instant PBR material creation, by loading in textures and automatically creating a complete material setup for you, after which you can live edit texture channel assignment, mapping and material parameters. NEW: support for 3ds max 2021, vray5, presets, colorcorrection and invert color.

FS Scene Converter (FStorm)

6 votes

FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.

This converter allow to convert all the Fstorm renderer feature to Vray or Corona and Redshift.

It's not a simplicity converter, it's keep all the compatible settings...
Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...

Convert all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.

Syndicate content