Tagged 'hide'

Uni-Hide/UnHider

6 votes

v1.17 Добавлен тумблер скрытия/развертывания выделенных объектов. Was add toggle hide/unhide selected objects

v1.16 Добавлено скрытие слоя с нажатым ESC и выделенным объектам. Added hiding the layer with pressed ESC and selected objects

v1.15

v1.14
Added: Will Hide all Layers except of the layer of an object allocated, If Esc+button of "Hide Unselected" command pressed.
It works even in sublayers (Thanks to Dmitry Belonosov and Vladislav Bodyul http://www.scriptspot.com/users/bodyulcg)

Reference Manager

2 votes

no more headaches unfreezing and unhiding refplanes manually
the RefManager does it for you and lets you focus on the modelling

A reference manager that automatic hides and shows reference planes based on the current viewport

by default it uses the following names, but you can click on >> to get acces to the pick buttons and pick your own reference planes

ref_top
ref_front
ref_back
ref_left
ref_right
ref_top
ref_bot

------
plans for next version : add refsetup: auto creates planes in correct size based o nthe resolution of the images

Outliner

756 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Unhide by Select

3 votes

This script allows you to unhide hidden objects by selecting them via mouse click or via Select From Scene dialog(H hotkey).

How to use it:

Show Textures in viewport (one click!)

6 votes

A simple check button to place on your toolbar, to show or hide your material textures on viewport.

If there's nothing selected, it works on all materials in scene. Otherwise, on materials from selected objects only.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

Isolate by MatID

1 vote

super simple scripted modifier that allows you to hide or isolate parts of your geometry by Material ID.

Memento

1 vote

New MaxScript. Simple and handy as aways. Free.
It's very useful for my use. You can quickly save and recall up to 5 groups of selections. You can increment memories adding objects to them (Which is SO useful in some situations (to help in the process of organizing big and messy scenes)...
Hide and Un-Hide from Memory buttons. Isolate groups, etc.

BTW, the video says QuickSelect, but i changed the script name to Memento.;)

Control Hidden and Frozen Objects

1 vote

what this script does:
1- unfreeze objects by name
2- select freeze objects and move, rotate or scale them without unfreezing them.
--this is useful when you have several frozen objects and you do not want unfreeze all of them to select one of them.

3- select hidden objects, delete, more or...without unhide them

if you have some heavy hidden objects and you need delete them, first you should unhide them, then delete them but with this script you can select hidden objects and just delete them without unhide them.

--how it work,

turbo hide

12 votes

this script hides-unhides objects (it remembers hidden objects, so you do not need to unhide them by name)

AndyE Tools v1.0

36 votes

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