Tagged 'maxscript'

Batch Export/Import

30 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

OutFiler file browser

7 votes

Now it's free.

The OutFiler is a simple but powerful file browser inside 3dsmax that completely replaces standard save/load/save selected/merge/import/export dialogs. I believe folder tree much more comfortable and transparent.

The OutFilers provides the ability to quickly find the necessary folders, save the history of movements along them with back/next buttons and recent list and the favorite paths for quick access to working scenes.

Wirecolor to Material

0 votes

Wirecolor to Material

Description

Automatically create and assign materials from objects’ wirecolor.

Object ID Toolkit

2 votes

This tools makes it easier for users to manager Object ID’s for various assets in a scene. It also gives users the ability to quickly and easily generate render elements based on the ID’s used in their current scene.

FEATURES

Maxscript basics #3 - building a scripted GUI

19 votes

Quick tutorial demonstrating how to build a GUI in maxscript

Connect Edges

1 vote

Just a simple modifier to connect edges selected with the previous "edit poly" "editable poly" or "poly select" modifier. Currently I tested my script on 3dsmax 2020, I will try to test it on older version of 3ds max and update this page if I can. If you have any question or any requirement, don't hesitate to ask me or to contact me. I will be happy to answer you.

Time slider

2 votes

You can easily modify the frame rate in 3DMax, the start and end frames of time.

Simple and practical gadgets, hope you like

Updated:

   1.3 made a small modification to make it look more reasonable, real-time update rate and the number of frames

   Installation:

  Copy the script to the root directory of the largest

  For example:

   C: \ Program Files Files \ Autodesk \ 3ds Max 2014 \ scripts \ startup \

3DS Max - Copy Paste Objects Between Scenes

7 votes

This is a script I created to help the user in copying and pasting
objects between multiple opened 3DS Max scenes.
Under the hood, it's a quick merge operation that is done without
Any prompt. If there is a name conflict, the coming object will be renamed. Also if there is a material's name conflict, the coming object
will preserve its own material but the material will be renamed.

Memento

1 vote

New MaxScript. Simple and handy as aways. Free.
It's very useful for my use. You can quickly save and recall up to 5 groups of selections. You can increment memories adding objects to them (Which is SO useful in some situations (to help in the process of organizing big and messy scenes)...
Hide and Un-Hide from Memory buttons. Isolate groups, etc.

BTW, the video says QuickSelect, but i changed the script name to Memento.;)

Refresh Icons

0 votes

Macroscript for making a button that refreshes button icons using colorMan.reinitIcons(). That's basically the entire script right there. :)

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