Tagged 'shape'

CADStair

80 votes

create stair by 2D shape,arc,Fan line,donut arc , Irregularity spline,Single Line,Multi Line to stair.

 

Oriented Line

8 votes

Line segment aligned to follow the drag direction:

 

Circle Scatter

2 votes

A Simple Script to Scatter Circles without Collision with (Time/Tries/Count) Limits .

UPDATE 1 :

  • Add Circular Scatter .

Object's Normal Fix

2 votes

Small Scripts to fix the Normal of selected shapes (Exrtude Direction)  .

- Select Shapes to Fix .

- Run the Script .

- One LeftClick on any Surface to get the Normal from it , then RightClick to Exit .

Another Script Added to Auto Fix Shapes Orientation .

* If you have 3d Curved Shape its better to use the First Script to do Manual Fix .

- UPDATE 1 :

  • Make the Macros Visible/Enabled When the Selection Contain Shapes .

- UPDATE 2 :

Spline Arrow

2 votes

Easily and quickly create a variety of arrow splines in 3ds Max with this spline plugin. Users can further customize the shape with the parameters exposed in the rollout. Check out the video below to see it in action.

Detach Splines

8 votes

Breaks the selected shape object (Line or Editable Spline) into as many objects as there were splines in the original object. Unlike the other explode scripts, this one doesn't try to rebuild the splines point by point and instead duplicates the object and deletes all the other splines, which means they all keep the original attributes like material, material ID, interpolation settings, renderable settings and so on.

Shape Fillet

3 votes

3Ds Max Script for Applying Fillet to Shapes Kind of AutoCad behavior .

Shape Trimmer

2 votes

3ds Max Script for Making Trimming and Cutting Shapes Very Sample and Easy Thing to do .

The Script Required Max 2019+ to Work

UniFlip

2 votes

v1.1 Fixed bug of flip normals several objects in group

Flip normals of polygons or objects
Flip (Reverse) splines

Refine by Intersect

1 vote

3DSMax Script for Refining Selected Shape if 3ds Max Version is 2019+ or Creating Editable Spline Shape according to 4 Points .

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