Tagged 'texture'

UV Tools 3

10 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Dirtizer 2

5 votes

A very helpful plugin which can make your materials dirty in one click!
- You can control the level of dirtiness.
- You can make it dry or wet.
- Dirtizer supports Multi-materials (you can set random dirt to all materials at once)
- You can add your own textures of dirt. (Organize your textures in "Dirtizer" folder as you want)

Most render systems are supported now! Tested with V-Ray, Mental Ray, Scanline, Corona, Redshift.

PolyUnwrapper

36 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

Project Manager

592 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
 
 
  • Adds an ability to use VRayHDRI in template materials
  • Adds an ability to mass change paths in Database ( dialog Preferences => Database => Convert Paths )
  • Adds an ability to restore MySQL database from SQL files for Models and Materials Managers
  • Fixes an issue with restoring MySQL database from SQL files for 2nd version
  • Fixes an issue with interactive rendering some 3d files with textures in a separate window
  • Fixes some issues with generating a preview for SBSAR files
  • Fixes an issue with relinking material libraries in batch mode [Batch Render&Relink]
  • Fixes an issue with setup correct proportion for bitmapTexturemaps when the option "Use Real World" is disabled
  • Fixes some issues with spinners when using the option "Use Real World"
  • Fixes compatibility with standard function for creating/assigning camera to an active perspective view
  • Fixes a bug with resetting settings in some situations
  • Fixes a bug with compatibility with the latest version of VP Materials Manager
  • Fixes an issue with displaying files in the subdirectories
  • Fixes an issue when comments for materials didn't save in some situations
  • Fixes some other issues relate to materials
 
Asset Browser for 3ds Max
 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

UV Strip Straightener

60 votes

Mapping tool that straightens a single strip of faces.

UnwrapUVW Editor AutOOpen

3 votes


v.2.2
Автоматически устанавливает текстуру вместо чекера в эдиторе
Automatically sets the texture instead of the checker in the editor

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW
2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull
3) Entry in the UV Editor. Входит в UV Editor
4) Enables Freeform Mode transformations. Включает режим трансформации Freeform
5) Set mode 1 subobject (vertex). Устанавливает подобъект 1 (вершины)

Material Texture Loader

4 votes

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

TexTools: Toolbox for the texture artist

233 votes

Documentation: http://www.renderhjs.net/textools/

Change Textures (Assets) Extensions

2 votes

This small script will allow you to change the assigned texture extensions from one type to another either globally or to selected objects, the reason why I created this tool is you might face one of the following scenarios:

Mattransmitter

9 votes

Script transports the material from one object to another without materialeditor. Скрипт передаёт материал от одного объекта другому без материалэдитора.

 

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