Tagged 'workflow'

Project Manager

593 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 
Customers of 2nd version can upgrade to 3rd version with discount
 
  • New "Fast mode" for relinking 3ds Max files and material libraries in the batch mode
  • Ability to search associated previews using fuzzy searching ["Auto-Assign Preview"]
  • Ability to modify suffix for parent files for searching preview files in the "Auto-Assign Preview" dialog
  • Fixes an issue with display thumbnails for some materials
  • Fixes an issue with rendering thumbnails for some models using custom studio
  • Fixes some issues with auto-assigning preview
  • Fixes an issue with show materials in a separate window in version 3.08.74
  • Fixes an issue with re-using scene materials when merging materials with the option "Use Scene Material"
  • Fixes an issue with batch exporting some 3d files using the menu item "Export to:"
 
 
  • Adds an ability to specify the number of levels for searching preview files in the "Auto-Assign Preview" dialog
  • Adds an ability to specify several Favorites to several items at once
  • Adds an ability to specify the number of points for preview Arnold Proxy
  • Adds an ability to Clear Gallery for selected items
  • Speeds up merging models to complex scenes
  • Extends an ability to customize interface: now customer can add some menu-items to toolbar
  • Adds an ability to assign shortcuts to some menu-items from the menu ( supported to CTRL, ALT + letters or numbers )
  • Fixes an issue with interactive rendering 3d files in a separate window for 3ds Max versions below 2019
  • Fixes an issue with paste and drag directories into virtual Catalogs
  • Fixes potential issues with asset view dialog

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

FilePathFinder Pro & Light versions

410 votes

Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

Asset tracking features include support for XREF files and easy linking with external files.

Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

Also with this tool, you can easily make an archive a 3ds Max scene.

Note that FilePathFinder supports the highest number of asset types of any plug-in.

 

For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.

The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

Batch Mode makes for an easy way to gather and compile many assets at once.


New Features & Fixes for FilePathFinder Pro

  • Adds support to ArchVision RPC. Display native preview.
  • Adds support to ".MC" files in Point Cache modifier
  • Adds an ability to rendering previews using Corona Frame Buffer. [Batch Render&Relink]
  • Drops support to 3ds Max 2013
  • The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) was rewritten.
  • Move plugin to directory and category "Kstudio"
  • Fixes a bug with relinking scenes that contain IES files using Batch Render&Relink tool[Batch Render&Relink]
  • Fixes an issue with correct display the maximized plugin window on some monitors
  • Fixes an issue with the ability to refresh the listview using the F5 key
  • Fixes some minor issues with the interface
  • Fixes a bug with Asset Management scenes which contains Containers
  • Fixes other minor issues and performance improvements

SolidRocks

568 votes

SolidRocks V2.3 is out !!  Support for V-Ray NEXT (update 2.1) and  MAX 2013-2020 ! Rebus Farm/RANCH Computing interoperability

SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.

Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.

UniAttach-Detacher

17 votes

v3.01.2 Fixed bug for attach object in group

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Custom Normals Tool

2 votes

Tertium Organum CollectoREX

25 votes

TOCollectoREX is utility replacing and supplementing standard Resource Collector.

**IMPORTANT**
After more than 10 years I've finally decided to turn collectorex from internal utility to a public open source project. In the beginning it was paid utility, now it's completely free and not binded to hardware. Please feel free to edit code and commit here, use it as you like, distribute it freely, I just don't allow to sell my software as your own. That's it.

It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc.
Utility supports XRefs of all types and processes all scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Below there is full description.
Interface:

Teamwork

13 votes

Teamwork Script User Interface

Mirza Link Manager

2 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.

This script replaces Archicad Importer, Revit Importer and Sketchup Importer.

2018 12 16:
-Fixes problem with intempestive disappearing links

2018 10 07:
-Support for linking Autocad files
-One click duplicate of Mirzalinks

2018 08 16: support for Forest Pack

Accelerate

-1 vote

This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon

MultiSub Material Creator

0 votes

Version 1.99 for new Corona DailyBuild Available

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