ScriptSpot

Script

The VRay Automator

By Sevensheaven · 2006-10-21

Version
1
Version requirement
6; 5
Date updated
2004-11-26
Votes
12
Download
Download
Description

A simple MAXScript to automate otherwise tedious - repetitive - time-consuming - sleep-inducing tasks regarding VRay. :)

To view a screenshot - click here

Additional Info

Installation instructions:

1: Copy the script into the UI/MacroScripts folder of your 3ds Max root folder.
2: Startup Max.
3: In the Customize dialog - go to the 'SevensHeaven' category.
4: Drag the VRay Automator into any desired toolbar or put it in a quad menu.
5: Use this valuable tool forever and ever and ever. :)

Tags: Rendering

Comments (3)

fajar · 2015-12-11

Hey man i've been using your script [this script] for how many years....but I feel there's some limitation according to your script , i've fixed it. here is the changelog :

- added more IOR option
- added disable/enable bump option in vray material
- now working on all material which contain vray material [I think]

Thanks

Attachments

W DIGITAL · 2009-09-17

hey buddy, nice script, but u need to tell us what it does before havint to download :)

i.e.:
--
-- Note: change the default values/types to your favourite values/types
-- (it's the last of the three values in the various spinner range values).
--
-- I'll elucidate my default settings:
--
-- Glossiness: 1,0 - Because I guess that's the most used value and it renders fast.
--
-- Subdivisions: 15 - Because the default of 50 is too high and causes unnecessary slow renders if you don't use
-- interpolation. Subdivision values lower than 15 gradually start showing noisiness.
--
-- Maximum Depth: 10 - Because the default of 5 is too low, causing less realistic reflections and refractions.
--
-- Index: 1.52 - Because I think 1,6 is just a little bit too refractive for standard glass.
--
-- BRDF type: Ward - Because it's the shader that looks best.
--
-- The high quality default interpolation values are for compensating the loss of detail that interpolation tends
-- to cause when using low quality values.
--
-- Light Multiplier: 30 - Simply the default.
--
-- Light Sampling Subdivs: 12 - because the default of 10 often looks just a little bit too grainy.

msanandkumar · 2009-09-16

Super duper script............. very useful one, thanks