with tree shop you can easily plant trees (plane mashes with opacity-mapped bitmaps) into your scene.
each tree is an 'intelligent' object which allows later interaction - like changing/randomizing size - aligning it to the ground (gravity) - changing orientation and map (tree type).
Script
tree shop
By Marc Lorenz · 2006-10-21
- Version
- 2.5
- Version requirement
- 9; 8; 7; 6; 5; 4
- Date updated
- 2004-02-29
- Votes
- 31
- Homepage
- http://plugins.angstraum.at
- Download
- Download
Description
Additional Info
tips and tricks
---------------
-) If you use the 'Face Renderview' callback - it's best to use 2 planes for all trees. This way the trees will cast realistic shadows - when a light with raytraced shadows is used.
Version History
---------------
02/29/2004 version 2.5
-) callback handlers (face to renderview - use bitmap aspect)
-) bugfixes and UI improvement
08/09/2002 version 2.0
-) new Look At Camera option.
-) simplified user interface.
05/15/2002 version 1.03
-) 'select all' button works now.
-) improved error trapping with pick/get material buttons.
04/26/2002 1.0 Initial Release
---------------
-) If you use the 'Face Renderview' callback - it's best to use 2 planes for all trees. This way the trees will cast realistic shadows - when a light with raytraced shadows is used.
Version History
---------------
02/29/2004 version 2.5
-) callback handlers (face to renderview - use bitmap aspect)
-) bugfixes and UI improvement
08/09/2002 version 2.0
-) new Look At Camera option.
-) simplified user interface.
05/15/2002 version 1.03
-) 'select all' button works now.
-) improved error trapping with pick/get material buttons.
04/26/2002 1.0 Initial Release
Tags: Objects, bitmap, tree, forest, plant, plane
Comments (1)
Darkling · 2007-05-08
WOW!
This is frackin awesome. 10 Minutes, without even glancing at the manual and my scene went from mediocre to "HOT DAMN"!!!
Well done guys, all I can say is... "Onyx who????"
