universal Pivot to Selection Script
Version:
1.2
Date Updated:
07/11/2021 This script sets the pivot position to your selection
Supports:
Editable Poly and Edit Poly Modifier with
Vertex, Edge, Border, Face and Element Selection
It also supports knot/vertex points of Editable Splines and lines
When an object is selected, it sets the pivot position to the objects center
Comments
@wejm
I'm not sure if I understand you correctly. The script is not using any normals.
When you select several objects, the script is setting the pivot position to the center of each object.
Would you prefer, that the pivot gets centered between all of the selected objects?
don't works good with
don't works good with several objects, like a teapot or a sphere, do not get the right normals
thank you so much
thank you so much