3ds Max | Scripts

Oriented Line

6 votes

Line segment aligned to follow the drag direction:

 

Show Textures in viewport (one click!)

2 votes

A simple check button to place on your toolbar, to show or hide the textures for all materials in scene.

It supports almost any kind of material or render engine.

The script was written in a way that depends as minimum as possible on render engine, so it should support a wide range of engines and materials. But it's not infallible.

CrossCut

7 votes

Cut-connect two selected verts or edges of the current Editable poly object.

rapidTools toolset

26 votes

The Download is now live on the rapidTools website!

*** WEBSITE AVAILABLE FROM BRAZIL AND CHINA AGAIN ***

Save button

5 votes

If you're tired of 3dsmax Auto-saving and freezing when you are working, this script is for you.

It's based on an idea of Vincent Lacour.

installation :

Put the file in the Scripts/startup folder of your 3dsmax installation.

Restart 3dsmax How it works :

When you start 3dsmax you'll notice a new tool at the bottom left of your UI.

If you right clic on the biggest button, you'll see a few options :

DropBox

4 votes

Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.
You can assign copy/paste operations on hotkeys like Ctrl+Shift+C and Ctrl+Shift+V.

Useful for creating small libraries with objects and scenes.

https://www.youtube.com/watch?v=IITd6vuSvIE

Versions History:
---------------------------
version 1.5.4
-Added drag&drop
-Added merge options

*.mat file to lower version

6 votes


This tool will convert Material Library file (*.mat) which is created in latest version of 3ds max to previous version.

miauu's Objects Replacer

3 votes

removeMissingPlugins

104 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

ClaverTech-Crack

44 votes

699 524

I made this tool to help me quickly crack up an object while maintaining material ids and uvs for the outside surface and inner fractures. it simply creates a series of planes with noise and probooleans them from the object. works pretty well, though i did add a backup button for incase a bad boolean operation happens.

Limitations include: this tool only works on one piece of geometry at a time.

Syndicate content