VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes
Version: 
2.81
Date Updated: 
07/14/2017

VFB+ v2.81 is now completely free!

Click for Change Log

 Introducing VFB+ v2.81, the advanced virtual frame buffer for Autodesk 3dsmax.

VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).

The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.

Version 2.8 is the most powerful and feature packed release yet!

A partial list of features:

  • 32-bit per channel color correction.
  • Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
  • Depth of Field based on Z-Depth.
  • VFB+ is active while rendering, including tweaking of color correction and stamping.
  • Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
  • Composition guides help you tweak your image.
  • Pixel Aspect Ratio correction display.
  • 4 different A|B comparison modes.
  • Display modes for all channels.
  • Support for 3D color LUTs.
  • Realtime RGB Histogram.
  • Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
  • Fully documented.
  • Customizable interoperability options.
  • MAXScript interface provides access to almost all features.

See the link for download and complete details.

Version Requirement: 
3dsmax 2009-2018
Video URL: 

Comments

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machoman's picture

It's working

Ok, the rename trick and manual installation worked fine. The issue was that I had "Enable built-in Frame Buffer" under the VFB tab checked on. After unchecking VFB it works fine.

In fact it might have worked fine after the dragging installation process if I had VFB unchecked.

I always wanted Maya render buffer capability and this one has it plus extra more features. I like it a lot.

Thanks.

moulder6's picture

I keep UAC enabled, and start

I keep UAC enabled, and start max as administrator - it's preventing a lot of issues, with plugins, scripts and network related stuff... granting max access to all files that it might need. The only problem is that if i try to drop a script in the viewport it won't let me...

rotem's picture

That's very interesting, I've

That's very interesting, I've never had that problem with neither Vista nor Win7.

moulder6's picture

Well, i have to say that it

Well, i have to say that it has always been .mzp... The thing is that if u run Vista or Win 7, and u run max as an admin, dragging into the viewport won't quite work... Instead, i'm just MaxScript/Run Menu, and everything works fine...

rotem's picture

Strange

The file name does seem to be vfbplus_0.mzp, though I didn't call it that. In any case it works fine for me when I download and install it. You can try to rename it to vfbplus_0.zip and extract vfbplus.ms and vfplus.dll from it into the startup folder.

Please let me know if it works.

machoman's picture

Installation issue

The plugin looks nice so I downloaded the attachment(the actual downloaded file name is vfbplus_0.mzp Is that right?).

Then I dragged the mzp file over the viewport but nothing happened. It's not in the Startup folder either.

Any clue?

thanks

rotem's picture

V1.2 Released!

Mainly a stability release, but with a couple of small new features as well.
See top of post for change log.

rotem's picture

Great idea

Thanks! That sounds useful, I will implement it for the next version.

Daniel Wichterich's picture

feature proposal

fantastic script! thanks. one thing that i am missing (maybe i haven't found yet): a possibility to compare A/B as a whole. like the snapshot function in After Effects: holding down the button shows B, releasing shows A. in my opinion that is more useful than sliding the line.

rotem's picture

V1.13 Released!

See main post for change log.
Thanks again to all who reported bugs and requested features.

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