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Script

Vray Bitmap Material Control

By junkmail90210 · Credited author: Andrew · 2015-05-25

Version
v0.47
Version requirement
Written on 3ds max 2012
Date updated
2015-05-25
Votes
1
Description

Hi, This is my first script. It's poorly written and could be greatly improved. But it's also pretty handy. :-) This script allows you to selectively change within; a selection, scene or classic material editor slot, the co-ordinates rollout's values for bitmaps,(mapchannel, realworld scale, offset, size, mirror/tile. angle, blur, blur offset). Any changes/improvements/suggestions please advise.

 

Additional Info

Please note, this script makes use of a settings ini file named, "Vray Material Control.ini". So save script to your script folder with proper permissions, then run script to initialize ini.
Attachments
Comments (1)

themaxxer · 2015-07-15

good script, but I miss a "set tiling" option. because if you can turn of real world sacle, then it messes up the tiling too...

thanks
themaxxer