VRay Orthographic Rendering Camera Rig

68 votes
Version: 
1.0
Date Updated: 
08/27/2010

Simple VRay camera rig to produce orthographic renderings.

  • Front, Right, Left, and Rear Camera positions
  • Adjustable Rig - X, Y, Z, radius
  • Adjustable Camera Settings to fit object in VFB
  • Test Render button for preview
Additional Info: 

Since the viewport won't reflect the final render when in orthographic mode, you have to adjust either the film width or focal length of the camera to get the result you want. That's why I included the test render button to get an idea of how the image fits before sending off the final render.

Version Requirement: 
Written with 3ds Max 2011, Vray 1.5

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
gaffer61's picture

Thanks homebrew useful little

Thanks homebrew useful little script. Not sure what simons problems where but it works fine for me and is fairly straight forward. In my world of arch viz this opens doors to some interesting ideas. Thanks again.

simons's picture

some instructions would be

some instructions would be very useful. otherwise it is just a trial and error-thing.

i found out that first of all you have to move the whole scene way behind 0,0,0 since the rig only goes to a max of 1000.

regards

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.