3ds Max | Scripts

rBStair

1 vote

rBstair

Simple tool for extruding stair. Create flat stair from your plan, convert to poly, select start step and click . Most of stair scripts around are dependent of polygon number order. When you create stair from attaching multiple spline without orderly fashion you will get random polygon order in your editable poly object. This script will sort adjacent polys and save the number in an orderly array before extruding polygons.

rBDims

1 vote

 Measure tool with compact UI

Watch video on how to.

 

 

There are 4 methods available via rightclick “Measure” button. Methods 1 to 3 use Viewport Drawing methods. Method 4 is simplified AutoCAD like linear dimension.

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to batch conversion of materials in multiple *.max files has become available.

Current verion: 3.9992

  • added option to switch rgb color space to ACEScg or sRGB in all VRayBitmap and VRayColor texture maps used in the corresponding VRayMtls slots (diffuse, reflect, refract, translucency, SSS, etc.). This option is now available in the "Advanced Fix" section and is supported for V-Ray 5 and later only.
  • improved converting from CoronaMtl to VRayMtl.
  • improved installer to fix an error related to overwriting files in a temporary folder when you run the installer again.

View full changelog

Batch Material Editor

11 votes

This script allows you batch edit multiple materials and bitmaps.

MaxCopyPaste

2 votes

MaxCopyPaste Poster

"Copy-paste on steroids" with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between 3Ds Max instances. You can choose whether to duplicate materials when you paste an object. Instancing is supported now. Return the missing functionality that makes your workflow intuitive and fast. Watch the video for more details.

DetachPlus

5 votes

dm12
This simple tool allows you to detach Editable Poly and Editable Mesh objects in a specific way.

Library Track / Relink...

54 votes

Library Track / Relink... works with Multiple .MAX .MAT or XRef files without opening them. 

Dedicated to organize, collect or relink whole model library or all projects after moving them to new location. Just few clicks and they ready to merge / open !

Pivot to center min

0 votes

With this script you can easily move the pivot point to center and minimum of selected objects in 3ds max.

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

UV Tools 3

20 votes

Easy to use uv mapping tools for Archviz and not only

More info here

DropToSlate

3 votes

Enhance your Slate Material Editor

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