-- It solves the problem with flipped faces (problem that can't be fixed just with resetXform) that happens by using the default mirror tool on objects that are in a container.
-- It mirrors along the pivot point of the topmost container (in the chosen axis). If there is no container then it mirrors along the first object in the selection.
-- Flip UVs, mirrors the UVs of all selected objects to compensate for the mirrored objects.
-- Copy Materials, makes an identical COPY of the same material as the original counterpart of each mirrored object.
Script
waRp Mirror
By zarko · Credited author: Zarko · 2013-05-16
- Version
- 1.4
- Version requirement
- 3ds max 2013
- Date updated
- 2013-06-03
- Votes
- 3
Description
Additional Info
Installation: Just drag and drop the script into the 3ds max viewport. Then go to Customize > Customize Interface > category: waRp Tools > waRp Mirror
It was only tested in 3ds Max 2013
It was meant to be used in combination with my other scripts, but it will work as a standalone script. (It calls the RemoveTurbo script.)
Tutorial: http://www.youtube.com/watch?v=SMVJRGdrVMI#t=16m03s
If you like all of the scripts that are in the tutorial you can download them by clicking the warp_tools_bundle.rar in the attachment
Attachments
- warp_mirror_v1.4.mzp — warp_mirror_v1.4.mzp6.1 KB
- warp_tools_bundle.rar — warp_tools_bundle.rar35 KB