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Tutorial

3DS Max - Subdivide Equally Editable Poly Edges

By miledrizk · Credited author: Miled Rizk · 2021-04-03

Version requirement
3DS Max 2021
Date updated
2021-04-03
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Description

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

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