Tagged '3dsmax tutorials'

3DS Max - Quick Tip -Visually Switch Between Viewport

0 votes

In this tutorial, we will see how, when we're working on a single maximized viewport, we can quickly see the content of the other viewports, and switch to the one we want. This provides visual feedback, in case we forgot the name of the viewport we want to work in.

3DS Max - Quick Tip - Exclude Objects From Zoom Extents

0 votes

In this tutorial, we will learn how to exclude objects from the Zoom Extents operation

3DS Max - Tip - Capture / Restore Objects Transform

0 votes

In this 3DS Max tutorial, we will see how we save and restore the position and rotation of the objects, so that, later on, we can restore them back to their original state. Also, we will take a look at specific scenarios where this technique might have undesirable results.

3DS Max - Compound Objects - ShapeMerge

0 votes

In this tutorial, we will learn about a new Compound Object called ShapeMerge. This object will help you to imprint/Stamp a 2D shape onto a surface, also to cut out the 2D shape from that surface, also, you can invert the cutout operation. This is a useful tool if you like to create a road on a land/landscape or cut out a text, or any other closed shape pattern from a surface.

3DS Max - Hold Fetch - Create a Restore Point

0 votes

In this tutorial, we will learn how to create a restore point of your scene that you can go back to, in case a crash happened, or if the Undo/Redo records are deleted.

3DS Max - 3 Snap Modes Explained

0 votes

In this tutorial we will learn about the 3 modes of Snap that you find inside 3DS Max: 3D, 2.5D and the 2D mode.

3DS Max - Black faces when importing

1 vote

This video deals with the problem of black faces when importing from Sketchup, or from other formats.

3DS Max - Subdivide Equally Editable Poly Edges

0 votes

In this tutorial, we will learn how to equally subdivide Editable Poly edges,
By inserting the desired number of vertices, equally distanced. This can help us create many random patterns. In addition, you'll find some small useful And off-topic, tips for Turbosmooth and Connect vertices usage.

3DS Max Easy Modeling Triangular Mesh

1 vote

In this tutorial, we will create a triangular mesh object. We will learn about the Lathe modifier and the Generate Topology tool.

3DS Max 2021 Crashes on Open UV Editor

0 votes

In this video, we will learn a workaround to deal with a crash that occurs in 3DS Max 2021 + V-Ray when we apply the Unwrap UVW modifier and try to open the UV Editor dialog.

Syndicate content