ScriptSpot - Your community resource for 3ds Max tools https://www.scriptspot.com/feed/socialnetworks en Align Points https://www.scriptspot.com/3ds-max/scripts/align-points <p><strong><img src="/files/u28907/thumbnail.png" alt="" width="600" height="600" /><br />Free Tool</strong></p> <p>This tool aligns selected mesh vertices and spline points.</p> <p>With splines you can align bezier vectors too.</p> <p>available <a title="Align Points" href="https://mmorais.gumroad.com/l/AlignPoints">here</a></p> <p>&nbsp;</p> https://www.scriptspot.com/3ds-max/scripts/align-points#comments Scripts 3ds max align maxscript Fri, 24 Oct 2025 15:05:15 +0000 mmorais 24740 at https://www.scriptspot.com miauu's CameraCycler https://www.scriptspot.com/3ds-max/scripts/miauus-cameracycler <p>miauu's CameraCycler allows you to cycle forward and backward through all cameras in your scene using two hotkeys.</p> <p>Download it here:&nbsp;<a href="https://miauu-maxscript.com/portfolio-item/miauus-cameracycler/">miauu's CameraCycler </a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-cameracycler#comments Scripts backward camera Cycle forward Fri, 10 Oct 2025 10:29:34 +0000 miauu 24735 at https://www.scriptspot.com Move Points https://www.scriptspot.com/3ds-max/scripts/move-points <p>This tool moves points to a source very quickly. It uses the 3ds MAX SDK for heavy-duty tasks like moving mesh points. The destination source can be points or SpLines. When the source is SpLines, you can move points along a direction (perpendicular to the selected point) or can move by edges.</p> <p><img src="https://public-files.gumroad.com/z4ljx32v52t8yy25wrlnvxq2zf4s" alt="" /></p> https://www.scriptspot.com/3ds-max/scripts/move-points#comments Scripts .net maxscript sdk Sat, 04 Oct 2025 15:46:09 +0000 mmorais 24734 at https://www.scriptspot.com PickMaterial https://www.scriptspot.com/3ds-max/scripts/pickmaterial <p>This script is intended to pick material in viewport and send it to material editors (both Slate and Classic),it will automatically open material editor if it isn't opened yet.<br /> If you pick a Multi/Sub-Object material it will load the material applied on the picked polygon rather than the all Multi/Sub-Object material.<br /> As long as the script button is highlighted in blue , you can continue picking materials<br /> To exit the script you can either right-click or click the script button</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/pickmaterial" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/pickmaterial#comments Scripts Tue, 30 Sep 2025 12:25:19 +0000 SimonBourgeois 24731 at https://www.scriptspot.com ChaosScatter Toolbox https://www.scriptspot.com/3ds-max/scripts/chaosscatter-toolbox <p>This script let you change any properties of multiple ChaosScatter at once.</p> <p>Update 0.2: the loaded maps are now loaded in raw color profile, a new additional tool that can convert forestPack to ChaosScatter (you need to have ForestPack Lite or Pro installed), density maps loading was missing, better image loading function ("cleaner" code).</p> https://www.scriptspot.com/3ds-max/scripts/chaosscatter-toolbox#comments Scripts Chaos Scatter Sat, 13 Sep 2025 13:32:21 +0000 SimonBourgeois 24729 at https://www.scriptspot.com miauu's Slate Material Cloner https://www.scriptspot.com/3ds-max/scripts/miauus-slate-material-cloner <p><img src="https://us.v-cdn.net/5021068/uploads/editor/vv/6ml775jdc45q.jpg" alt="" /></p> <p>&nbsp;</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-slate-material-cloner" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-slate-material-cloner#comments Scripts clone copy duplicate editor instance Material slate Mon, 08 Sep 2025 18:55:45 +0000 miauu 24728 at https://www.scriptspot.com ECamera2Batch https://www.scriptspot.com/3ds-max/scripts/ecamera2batch-0 <h1>ECamera2Batch – Professional Camera Batch Render Manager for 3ds Max</h1> <p><strong>Streamline Your 3ds Max Rendering Workflow with Intelligent Camera Processing</strong></p> <p><strong>ECamera2Batch</strong> is a powerful <em>MaxScript</em> tool designed to revolutionize how you handle multiple camera renders in <strong>Autodesk 3ds Max</strong>. This professional-grade solution automatically creates batch render views from selected cameras while intelligently parsing camera names for custom render parameters.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/ecamera2batch-0" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/ecamera2batch-0#comments Scripts batch camera Corona render vray sp1 sp2 2008 2009 pass compositing ambient occlusion wireframe matte clay ghost render quality low high medium resolution Thu, 28 Aug 2025 09:05:12 +0000 EKDTools 24725 at https://www.scriptspot.com miauu's Folder Bookmarks https://www.scriptspot.com/3ds-max/scripts/miauus-folder-bookmarks <p><img src="https://us.v-cdn.net/5021068/uploads/editor/1k/04wu4djtc6qh.jpg" alt="" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-folder-bookmarks" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-folder-bookmarks#comments Scripts bookmarks export favorites folders import manage merge open pin save Mon, 04 Aug 2025 17:42:01 +0000 miauu 24717 at https://www.scriptspot.com PlanTo3D https://www.scriptspot.com/3ds-max/plugins/planto3d <h2 class="nh1h2">What is PlanTo3D?</h2> <p><strong>PlanTo3D</strong> is a powerful and innovative plugin for <strong>3ds Max</strong> that simplifies the process of transforming 2D floor plans into detailed 3D building models. Designed for architects, interior designers, and 3D modelers, <strong>PlanTo3D</strong> saves time and effort while delivering professional and precise 3D models.</p> https://www.scriptspot.com/3ds-max/plugins/planto3d#comments Plugins Tue, 01 Jul 2025 11:41:21 +0000 Artakan 24711 at https://www.scriptspot.com miauu's Drag&Drop Pro https://www.scriptspot.com/3ds-max/scripts/miauus-dragdrop-pro <p><strong><img src="https://us.v-cdn.net/5021068/uploads/editor/kv/odqioxlbwaa9.jpg" alt="" /></strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-dragdrop-pro" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-dragdrop-pro#comments Scripts 3ds assets drag drop materials max missing Proxy relink textures Mon, 09 Jun 2025 18:47:29 +0000 miauu 24706 at https://www.scriptspot.com Pattern Engine For 3ds Max https://www.scriptspot.com/3ds-max/scripts/pattern-engine-for-3ds-max <p><strong>Pattern Engine</strong> is a scripted tool for <strong>3ds Max</strong> that can generate and edit a variety of 3D geometry types—such as parametric patterns, 3D tiles, partitions, shelves, wall art, upholstery, and more—much faster and more easily than other approaches.</p> <p><img src="/files/u48492/001_-_compressed.jpg" alt="" width="300" height="300" /><img src="/files/u48492/002_-_compressed.jpg" alt="" width="300" height="300" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/pattern-engine-for-3ds-max" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/pattern-engine-for-3ds-max#comments Scripts 3d art Engine geometry modeling pattern shelves Wed, 21 May 2025 09:06:13 +0000 hesham elshipli 24702 at https://www.scriptspot.com EPassword https://www.scriptspot.com/3ds-max/scripts/epassword <p data-start="0" data-end="251">EPassword – Premium File Lock for 3ds Max</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/epassword" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/epassword#comments Scripts Sun, 18 May 2025 02:31:38 +0000 EKDTools 24700 at https://www.scriptspot.com EReminder https://www.scriptspot.com/3ds-max/scripts/ereminder <p data-start="112" data-end="391">EReminder – Your Friendly Save Reminder for 3ds Max (Free Tool!)</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/ereminder" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/ereminder#comments Scripts Tue, 13 May 2025 18:18:11 +0000 EKDTools 24699 at https://www.scriptspot.com Activate Creation/ Modify Panel (ArchiViz scipt) https://www.scriptspot.com/3ds-max/scripts/activate-creation-modify-panel-archiviz-scipt <p>In ArchiViz, 95% of selections of objects, is to manipulate or transform (move, scale, rotate) them....<br /> Working in edit poly mode is not unknown ofcourse, but unless you are modeling some<br /> specific furniture parts, opening modify panel, when select the object is useless...<br /> ...and cause hours of waiting per month.</p> <p>I hope you know what I am talking about, you select some fancy sofa<br /> with let's say 15 000 000 polys and you wait so long for modify panel to read the edit poly object....and over, and over, and over...</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/activate-creation-modify-panel-archiviz-scipt" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/activate-creation-modify-panel-archiviz-scipt#comments Scripts 2012+ Thu, 08 May 2025 14:56:48 +0000 Bare 24696 at https://www.scriptspot.com Faster File merging into 3ds max https://www.scriptspot.com/3ds-max/scripts/faster-file-merging-into-3ds-max <p>3ds Max always saves a backup file when merging file into it.<br /> Disabling the Auto-Backup function does not solve the issue.</p> <p>To stop the saving behaviour of 3ds Max at opening/merging a scene file:<br /> Open the Scene Converter at: Rendering &gt; Scene Converter<br /> Disable the function Backup Original Files:</p> <p>BUT, some max versions just do not save this settings, so you have<br /> to, always for every scene, over and over, check this settings.</p> <p>This small startup scripts save the time and nervs!</p> <p>Just put it into</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/faster-file-merging-into-3ds-max" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/faster-file-merging-into-3ds-max#comments Scripts file merge import disablebacjuporiginalfiles Sun, 04 May 2025 10:15:53 +0000 Bare 24691 at https://www.scriptspot.com EIndicator https://www.scriptspot.com/3ds-max/scripts/eindicator <p><strong>Introducing the EIndicator:</strong><br /> An advanced performance analysis tool designed for Autodesk 3ds Max versions 2020 through 2024. This script empowers users to evaluate and visualize scene performance by analyzing <strong>polygon counts and material complexities.</strong></p> <p><img src="https://ehabkdesigns.com/wp-content/uploads/2025/04/eindic-website.jpg" alt="EIndicator UI" width="782" height="782" /></p> <p><strong>Key features include:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/eindicator" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/eindicator#comments Scripts Face weighted vertex normals file load heatmap load .mat load animation Multisubobject material performance weight Fri, 11 Apr 2025 14:51:56 +0000 EKDTools 24686 at https://www.scriptspot.com Duplicate Post https://www.scriptspot.com/3ds-max/scripts/duplicate-post https://www.scriptspot.com/3ds-max/scripts/duplicate-post#comments Scripts Wed, 19 Mar 2025 19:54:59 +0000 mjblosser 24678 at https://www.scriptspot.com PBR Material Generator https://www.scriptspot.com/3ds-max/scripts/pbr-material-generator <p>The PBR Materials Generator is a powerful add-on for Project Manager and Materials Manager designed to expedite the creation of high-quality PBR materials.<span><br /></span><span>It empowers users to batch generate materials using custom settings and presets, all within the familiar Project/Materials Manager interface.</span></p><div><iframe title="PBR Material Generator" src="https://www.youtube.com/embed/Ris9a1_mgdE" frameborder="0" width="640" height="480"></iframe></div><p></p><p><a href="https://www.scriptspot.com/3ds-max/scripts/pbr-material-generator" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/pbr-material-generator#comments Scripts arch asset Browser Catalog Design Kstudio Material model PBR plugin search viz Thu, 13 Mar 2025 01:44:57 +0000 Kstudio 24674 at https://www.scriptspot.com Vray ACES Convert https://www.scriptspot.com/3ds-max/scripts/vray-aces-convert <p><img src="/files/u116275/vrayacesconvertr1.png" alt="" width="336" height="324" /></p> <p>This Script is intended to convert Gamma Workflow scene to ACES OCIO. It will convert any kind of Vray materials, and also VrayLight, Vraydiplacement Modifiers, VrayFur, Chaos Scatter, and Forestpack bitmaps.</p> <p>it does everything automatically,first it will convert any 3dsmax bitmap to vraybitmap, then it will set diffuse, reflect, translucent, self illum, fog color, environement bitmaps to "srgb-srgb", or to "none-raw" if bitmaps are .exr or .hdr, while other bitmaps are set to "none-raw"</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/vray-aces-convert" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/vray-aces-convert#comments Scripts ACES OCIO VRay Tue, 11 Mar 2025 15:00:59 +0000 SimonBourgeois 24673 at https://www.scriptspot.com Procedural Facade Windows https://www.scriptspot.com/3ds-max/scripts/procedural-facade-windows <p>Description:<br /> Discover an amazing tool that will change the way you create building facades. Create facade windows with just a few clicks.</p> <p><a><img class=" size-full wp-image-640 aligncenter" src="https://vint26.wordpress.com/wp-content/uploads/2025/03/procedural_facade_windows.png" alt="ProceduralFacadeWindows" width="640" height="360" /></a></p> <p>Features:<br /> - Create facade windows with just a few clicks.<br /> - Set the number of window segments (1-4).<br /> - Autosize – automatically adjusts the window size to fit the opening.<br /> - Adjust the setback position.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/procedural-facade-windows" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/procedural-facade-windows#comments Scripts facade procedural VizEasy Windows Fri, 07 Mar 2025 09:26:16 +0000 Vint26 24672 at https://www.scriptspot.com