ScriptSpot - Your community resource for 3ds Max tools https://www.scriptspot.com/feed/socialnetworks en Create Camera from View https://www.scriptspot.com/3ds-max/scripts/create-camera-from-view-0 <p>If no camera is selected, creates a new camera from any view type, no matter if it's perspective view, ortho view or front/back/left/right/top/bottom. If a camera is selected, aligns that camera to current perspective view. Intended to replace the macro assigned to Ctrl+C by default.</p> <p><img src="/files/u1362/camfromview.gif" alt="" height="546" width="490" /></p> https://www.scriptspot.com/3ds-max/scripts/create-camera-from-view-0#comments Scripts back camera front ortho top user viewport Sat, 18 Jan 2020 20:15:40 +0000 Swordslayer 21300 at https://www.scriptspot.com PolySlicer for 3dsMax https://www.scriptspot.com/3ds-max/scripts/polyslicer-for-3dsmax <p>PolySlicer is a 3dsMax plugin for creating parametric furnitures in a few seconds.</p> <p>PolySlicer provides all the workflow from creating slices to unwrapping for creating a complete cg model.<br /> PolySlicer works tested and works with 3dsMax 2012 and all upper 3dsmax versions.<br /> But it is always better to use this plugin in the newest 3dsmax version you have access.<br /> PolySlicer doesn't create any data for a cnc machine. It only generates a model for cgi.<br /> Features:</p> <p>Slicer features:<br /> PolySlicer slices the selected object in a few seconds.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/polyslicer-for-3dsmax" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/polyslicer-for-3dsmax#comments Scripts art chair Design desk furniture garden modeling parametric slice wood Wed, 08 Jan 2020 14:50:34 +0000 batuhanozer 21102 at https://www.scriptspot.com Make Planar Advanced https://www.scriptspot.com/3ds-max/scripts/make-planar-advanced <p>Make Planar Advanced works like this:<br /> Select one or more objects/components and generate a projection plane from them. After that you can move/project any selected objects/components to that plane, either directly or in specific coordinate modes / axis. Basically the point is to give a lot more freedom in how you flatten a surface compared to what's possible with the standard 'Make Planar' or scale to zero features already in Max.</p> https://www.scriptspot.com/3ds-max/scripts/make-planar-advanced#comments Scripts Tue, 07 Jan 2020 21:18:20 +0000 PolyHertz 21049 at https://www.scriptspot.com 3DS Max Rotate And Scale Using Snap https://www.scriptspot.com/3ds-max/tutorials/3ds-max-rotate-and-scale-using-snap <p>In this video, we will learn how to use Snap to Rotate and Scale objects,<br /> Using any point in the scene.</p> https://www.scriptspot.com/3ds-max/tutorials/3ds-max-rotate-and-scale-using-snap#comments Tutorials 3ds max 3ds max courses 3ds max rotate 3ds max scale 3ds max tips 3ds max tricks 3ds max tutorials 3ds max youtube 3dsmax snap rotate 3dsmax snap scale learn 3ds max Mon, 06 Jan 2020 22:29:06 +0000 miledrizk 20973 at https://www.scriptspot.com Lime Exporter 3dsmax to Lumion https://www.scriptspot.com/3ds-max/scripts/lime-exporter-3dsmax-to-lumion <p>Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.</p> <p>This tool allow to convert Vray or Corona and Fstorm to Lumion.</p> <p>It's not a simplicity Exporter, it's keep all the compatible settings...</p> <p>Export all the scene or only selected Object... See how many instance it's necessary to convert...</p> <p>Real time informations for the convertion state.<br /> Keep your plugin up to date with the internal update fonction.</p> <p>Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/lime-exporter-3dsmax-to-lumion" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/lime-exporter-3dsmax-to-lumion#comments Scripts 3ds max Mon, 06 Jan 2020 20:28:20 +0000 3dmaxscript 20964 at https://www.scriptspot.com P_ObjectRenamer https://www.scriptspot.com/3ds-max/scripts/p-objectrenamer <p><img src="https://images2.imgbox.com/04/30/p0FFAPyv_o.gif" width="720" /><br /> <img src="https://images2.imgbox.com/2a/90/8whpeWcS_o.gif" width="720" /><br /> P_ObjectRenamer is a tool for object rename</p> <p>- Rename Preview<br /> - Rename preset<br /> - List Rename<br /> - Various options(date / time / range / count / etc..)<br /> - Replace Name<br /> - Uppercase / lowercase<br /> - Unique Name</p> <p>This script is free.<br /> If you like my script and want to sponsor me, please purchase this script<br /> <a href="https://gumroad.com/l/PTEXTURE" title="https://gumroad.com/l/PTEXTURE">https://gumroad.com/l/PTEXTURE</a></p> <p>If you have any questions, ask me.<br /> <a href="https://discord.gg/MUGhNgu" title="https://discord.gg/MUGhNgu">https://discord.gg/MUGhNgu</a><br /> <a href="mailto:aksmfakt132@gmail.com">aksmfakt132@gmail.com</a><br /> Welcome comments and feedback</p> https://www.scriptspot.com/3ds-max/scripts/p-objectrenamer#comments Scripts manager object rename Mon, 06 Jan 2020 09:14:54 +0000 aksmfakt132 20927 at https://www.scriptspot.com Procedural map creation https://www.scriptspot.com/3ds-max/plugins/procedural-map-creation <p>A procedural project that allows you to create beautiful maps of regions (and any shapes) without modeling.<br /> <img src="http://www.scriptspot.com/files/2019-12-04_15-04-49.png" /><br /> Just prepare three raster maps in the Photoshop program, put them in the project folder, open the project and that’s all! An after effects project is also included to make the compositing process easier for you. But you can use any software to edit the render.</p> <p>Project created under redshift early version 2.5.xx. 3ds max 2017</p> <p><a href="https://www.scriptspot.com/3ds-max/plugins/procedural-map-creation" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/plugins/procedural-map-creation#comments Plugins map procedural shapes tyflow Mon, 06 Jan 2020 08:03:06 +0000 borzacch 20922 at https://www.scriptspot.com Placer https://www.scriptspot.com/3ds-max/scripts/placer <p><img src="https://todorvankov.com/wp-content/uploads/2019/12/Placer-3ds-max-Script.jpg" /></p> <p>Placer is a 3ds max script to help you to place objects on a suraface. In this Script you can pic the ground model ( the geometry on that you will transport the chosen objects ), select to turn on, or off the record the animation of your objects and Start the placement process.</p> <p>Script category: “#todorScripts”.</p> <p>You can downlod it from my website:</p> https://www.scriptspot.com/3ds-max/scripts/placer#comments Scripts Sat, 04 Jan 2020 23:39:36 +0000 todor 20852 at https://www.scriptspot.com msKonektus https://www.scriptspot.com/3ds-max/plugins/mskonektus <p><strong>msKonektus</strong> is a 3ds max plugin (2017-2020) that allows you connecting vertices or particles using different geometry. You may know this kind of effect from Plexus plugin from After Effects.</p> <p><strong>msKonektus</strong> is fast and efficient. Provides you many different parameteres to customize your final effect. Works with geometry and particles (standard partcles, Particle Flow, tyFlow).</p> <p>Checkout the videos below:</p> https://www.scriptspot.com/3ds-max/plugins/mskonektus#comments Plugins Fri, 03 Jan 2020 22:18:09 +0000 mateusz_s 20768 at https://www.scriptspot.com tyFlow Helpers&Modifiers https://www.scriptspot.com/3ds-max/plugins/tyflow-helpersmodifiers <p>Add your desired Helpers/Modifiers on your Toolbar<br /> <img />https://i.imgur.com/yDv1Euh.png</p> <p>v1.2 update</p> https://www.scriptspot.com/3ds-max/plugins/tyflow-helpersmodifiers#comments Plugins helpers modifiers tyflow Thu, 26 Dec 2019 15:46:59 +0000 drakulaboy 20243 at https://www.scriptspot.com Polar Array Modifier https://www.scriptspot.com/3ds-max/mcg/polar-array-modifier <p>A simple polar array modifier with additional controls like Z axis (world) rotation, X, Y and Z offset (world). Z offset is gradual. P.S. X-form needs to be reset in order for this to work correctly.</p> <p><img src="/files/u102451/screenshot_parameters.png" alt="parameters" width="638" height="529" /></p> https://www.scriptspot.com/3ds-max/mcg/polar-array-modifier#comments MCG array copy modifier polar array Mon, 23 Dec 2019 18:20:38 +0000 Dusan Stojsavljevic 20072 at https://www.scriptspot.com Uv By Element Modifier https://www.scriptspot.com/3ds-max/scripts/uv-by-element-modifier <p><img src="http://averychristianbrown.com/acb/wp-content/uploads/2019/12/uvw_by_element-param_block_02.jpg" align="center" /></p> <p>UV by element is a scripted modifier plugin. It will offset, rotate, and/or scale the UV coordinates of each element by a pseudo-random amount.</p> https://www.scriptspot.com/3ds-max/scripts/uv-by-element-modifier#comments Scripts element modifier random UVW random UVW xform Scripted plug-in scripts simpleMeshMod Fri, 13 Dec 2019 15:29:16 +0000 chromium852 19808 at https://www.scriptspot.com Select Last Merged Objects https://www.scriptspot.com/3ds-max/scripts/select-last-merged-objects <p>This script allows you select last merged objects again.<br /> Script category:"Osetrov-3D"</p> <p>Installation: drop script file into 3ds max viewport and assign hotkey or button in toolbar. Alaso you can find this script in global serach (hotkey "x") if you type "Last merged".</p> https://www.scriptspot.com/3ds-max/scripts/select-last-merged-objects#comments Scripts merge select select last merged select merged Wed, 27 Nov 2019 14:59:38 +0000 Osetrov 19110 at https://www.scriptspot.com Refine by 2 Vertices https://www.scriptspot.com/3ds-max/scripts/refine-by-2-vertices <p>This Script will Add 2 vertices for each vertex in the Selected Spline by Specified Percent<br /> (its useful for fixing the UV for Sweep modifier)<br /> Hope you find it useful.</p> https://www.scriptspot.com/3ds-max/scripts/refine-by-2-vertices#comments Scripts refine spline sweep UVW Thu, 21 Nov 2019 10:37:26 +0000 obaida 19090 at https://www.scriptspot.com Panelizer Modifier https://www.scriptspot.com/3ds-max/mcg/panelizer-modifier <p><img src="/files/u100888/preview1_4_3.jpg" alt="" width="638" height="479" /></p> <p>3dsMax topology based paneling modifier.</p> <p>Procedural tool for geometry paneling.</p> <p>&nbsp;</p> https://www.scriptspot.com/3ds-max/mcg/panelizer-modifier#comments MCG Wed, 20 Nov 2019 20:46:52 +0000 IMax 19086 at https://www.scriptspot.com DetachPlus https://www.scriptspot.com/3ds-max/scripts/detachplus <p><a target='_blank'><a href="https://imgbb.com/"><img src="https://i.ibb.co/t2Lr41N/Detach-Plus.jpg" alt="Detach-Plus" border="0" /></a><br /> This simple tool allows you to detach Editable Poly objects in a specific way.</a></p> https://www.scriptspot.com/3ds-max/scripts/detachplus#comments Scripts detach Editable Poly Elements material ID Sun, 17 Nov 2019 23:37:27 +0000 barigazy 19082 at https://www.scriptspot.com Q-Proxies https://www.scriptspot.com/3ds-max/scripts/q-proxies <p><img src="http://www.splinedynamics.com/wp-content/uploads/2019/11/QProxies_banner_732x216.jpg" alt="Q-Proxies 3dsmax plugin - banner" /></p> <h3><em>Instant Proxy Meshes for Scene Optimization</em></h3> <p>&nbsp;</p> <h2>Description</h2> <p>Automatically <strong>create multiple proxy objects</strong> that replace your high-poly meshes to speed up your work on heavy scenes.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/q-proxies" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/q-proxies#comments Scripts 3dmax 3dsmax geometry optimize scene plugin Proxy q-proxies reduce file size script viewport performance Tue, 12 Nov 2019 19:52:07 +0000 rode3d 19077 at https://www.scriptspot.com Modifier Clone Pack https://www.scriptspot.com/3ds-max/plugins/modifier-clone-pack <p>The Clone Modifier Pack include basic Linear Clone, Radial Clone, and Grid Clone. These modifiers create copies of an object and incrementally translate, rotate and scale the input object. These modifiers allow users to animate the offsets and number of duplicates over time. Artists can also add multiple modifiers to create complex results.</p> <p><img src="https://jokermartini.com/wp-content/uploads/2019/06/GridClone.jpg" alt="" width="640" height="360" /></p> <p>Users can also enable the Weld feature which welds all vertices along the clone edge that are within a specified tolerance.</p> <p><a href="https://www.scriptspot.com/3ds-max/plugins/modifier-clone-pack" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/plugins/modifier-clone-pack#comments Plugins Tue, 22 Oct 2019 17:18:16 +0000 JokerMartini 19059 at https://www.scriptspot.com Material Renamer https://www.scriptspot.com/3ds-max/scripts/material-renamer-0 <p><img src="https://todorvankov.com/wp-content/uploads/2019/11/Material-Renamer-3ds-max-Script.jpg" /> </p> <p>Material Renamer script is a script to rebane the Materials in one 3ds Max scene. </p> <p>If You have Ideas how to develop this script more, pleace let a coment.</p> <p>Script category: “#todorScripts”</p> <p>You can downlod it from my website:</p> https://www.scriptspot.com/3ds-max/scripts/material-renamer-0#comments Scripts 3ds max materials 3ds max script material namer material prefix Material renamer material suflix name Material naming naming Material rename Rename material rename Materials Sat, 12 Oct 2019 18:15:23 +0000 todor 19052 at https://www.scriptspot.com UV Tools 3 https://www.scriptspot.com/3ds-max/scripts/uv-tools-3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> https://www.scriptspot.com/3ds-max/scripts/uv-tools-3#comments Scripts mapping random texture tweak Unwrap uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at https://www.scriptspot.com