Hi there,
I'm very new to maxscript and am trying to write some very basic tools to speed up some of my repetitive tasks.
Ultimately i'm hoping to create a few scripts but the first one i'd like to create is a basic 'deleting a load of objects' script.
Ive worked out how to delete a set list of objects, but the problem comes when one of those objects is not in the scene. So i created an if statement which would get rid of roughly the right stuff if exactly the right stuff isn't there e.g:
if(delete#($Sphere02, $Sphere03, $Sphere04, $Sphere05, $Sphere06, $Sphere01)==undefined)then
delete $sphere*
But this is just a rough workaround - what I really want is to delete everything from a predefined list if is in the scene.
Any help would be gratefully appreciated,
cheers, Sean.
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