IK Fk snap button
I am trying to create a Ik to FK snap button as a custom attribute. The rig I'm using has a spinner.
I want this button to:
1: Match the trasformation of Bone001 and Bone006
2: Match the value of my spinner (from-90 to 90) to the equivalent in degrees from brom the y axis of Bone004.
Here is the script.
ca=attributes foottest
(parameters params rollout:testrollout
(
testSpin type:#float ui: testspinsp
)
rollout testrollout "Snap test"
(
spinner testspinsp "spin" range:[-90,90,0]
button buttontest "Test Button"
)
on button buttontest pressed do
(
$Bone001.transform=$Bone006.transform
testspinsp=$Bone004.Yrotation
)
)
custattributes.add $.modifiers[1] ca
Right now it's making the spinner and the button but the button doesn't do anything. I'm somewhat new at maxscriptingand any help is greatly aprciated.