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Forum topic · General Scripting

inMesh checker?

By sinokgr · 2009-10-17

Description

Hello,

I was trying to figure out how I could check if a point is in a mesh. I've tried to check this with an intersectray but the problem is that it doesn't give me control to see if it hits a flipped face.

So how can I detect if a point is in a mesh? Something like thinking Particle's "inMesh" operator.

Thanks in advance,
Nick

Comments (1)

sinokgr · 2009-10-19

solved.. thanks