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This is way late, but maybe
This is way late, but maybe it will help someone else...
I came across this trying to solve the same problem.
Subanim 4 contains the proper name, so
hmm how about inspecting the
hmm how about inspecting the $.mesh in that case?
it might not be the thing to tell them appart but be interesting at the least
btw are they both default max #plugins? :P
Raphael Steves
use getpropNames and compare,
use getpropNames and compare, then use hasproperty to check wich is wich in future ?
Raphael Steves
Thanks for the reply
Thanks for the reply insanto.
No unfortunately as with showproperties, getpropnames doesn't return any properties, as there aren't any.. if I view these two object types in the Trackview, there are no properties there either. Just the transform info.
Strangley, if I right click the block/style parent object, and check it's object properties, it claims to have a given number of vertices, depending on what objects were linked to it I assume.. but it doesn't actually have any geometry in the scene. If I put an edit patch modifier on it and try to select all vertices, there is nothing to select.
I'll try to gather up a simple scene with these two object types in it, and post it later to see if anyone can find a test that works.