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Forum topic · General Scripting

.net Plugin Viewport update issues.

By Romeh · 2013-11-21

Description

Hello,

I had developed a plugin with C# max SDK and Visual Studio (for Max 2013), everything work fine, but I have to select some nodes in the wiewport and add them to a ListBox here also everything is ok, except the fact that when my Form (floating form) is open there are some issues with view port display...
I mean : I cant see my selection square (when you click and drag to select), also when I move or select a node the viewport don't update immediately ...

Like it mentioned in the Max SDK help I use a Form derived from a MaxForm. It seem to be ok because when I start my plugin I can see that the Form's icon is a 3dsmax icone not a DotNet icone...

Iam stuck, and .NET SDK help is very short.

May be some one have a lead to solve this issues?

Thank you very much!

(I didn't see others post on scriptSpot about C# or C++ plug-in development maybe it's not the right place to ask for it?)

Comments (4)

Solved!

Romeh · 2013-11-21

.ShowModeless(); instead of .show() ....

barigazy · 2013-11-21

Yup. For maxForm "showModeless" method works. I not like this type of form because
it have limitations. I prefere .net Form or devXpress form.

barigazy · 2013-11-21

This kind of questions you can post on CGTalk or Area forum.

Romeh · 2013-11-21

Thank you barigazy,