.net Plugin Viewport update issues.
Hello,
I had developed a plugin with C# max SDK and Visual Studio (for Max 2013), everything work fine, but I have to select some nodes in the wiewport and add them to a ListBox here also everything is ok, except the fact that when my Form (floating form) is open there are some issues with view port display...
I mean : I cant see my selection square (when you click and drag to select), also when I move or select a node the viewport don't update immediately ...
Like it mentioned in the Max SDK help I use a Form derived from a MaxForm. It seem to be ok because when I start my plugin I can see that the Form's icon is a 3dsmax icone not a DotNet icone...
Iam stuck, and .NET SDK help is very short.
May be some one have a lead to solve this issues?
Thank you very much!
(I didn't see others post on scriptSpot about C# or C++ plug-in development maybe it's not the right place to ask for it?)
Comments
Solved!
.ShowModeless(); instead of .show() ....
...
Yup. For maxForm "showModeless" method works. I not like this type of form because
it have limitations. I prefere .net Form or devXpress form.
bga
...
This kind of questions you can post on CGTalk or Area forum.
bga
Thank you barigazy,
Thank you barigazy,