New type of primitive or helper from maxscript

I was wondering, can you add a new object type from a maxscript, or does that require a dll plugin ?

Thanks.

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wildpeaks's picture

Err, nevermind, I finally

Err, nevermind, I finally found.

In case other people where wondering about the same question:
http://www.cguu.com/3dsmax/3dsmax6/maxscript/how_to_create_scripted_geom...

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