I'm having trouble forcing gizmo to scale in relation to its center (as described in max script help).
Here's the part of the code:
addmodifier $ (vSelect=Vol__Select level:2 type:1 autofit: false )
vSelect.gizmo.scale = vSelect.gizmo.scale*0.2
If I omit the second line the modifier will be placed in an object's center, but with the line modifier gets offset (as far as I can tell in a random direction, but constant for a given object) and offset is invertly proportional to the scale multiplier.
Anyone has any thoughts on this?
br0t · 2011-12-19