I need a script that will loop through all of the scene layers, select all of the objects in the layer and change the g-Buffer Object ID. Go to the next layer and do the same, and so on, and so on.
This is what I got so far:
for i = 0 to layerManager.count-1 do
(
layer = ILayerManager.getLayerObject i
)
layer.select true
$.gbufferChannel = 1
Thanks guys!
barigazy · 2014-07-07