split mesh for bones

Anyone know of a script that creates a mesh in place of bones for fast animation?

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
kogen's picture

*confused* What do you want

*confused* What do you want to do?

Creating geometry "around" these bones?
Or just using the bones you already have as "Mesh objects"?

"Arrogance kills."

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.