falloff / gradient face selection?

Does anyone know of a quick and easy way to select mesh faces in a falloff or gradient pattern like the one in the attached image? Can this be done by somehow converting the falloff face selection shown on the mesh at the right side of the image? is there a way to convert image maps into face selections? I’m really just looking for ways to select faces in various gradient patterns without having to go row by row and use the Dot Loop. Thanks in advance!

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mjbg's picture

"Does anyone know of a quick

"Does anyone know of a quick and easy way to select mesh faces in a falloff or gradient pattern like the one in the attached image?"

you mean like soft selection?

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