Hi .
Is there a script for scattering object(shape or geometry)depending on an object (shape or geometry)with random scale BUT without COLLISION .?
or how to do that .
Forum topic · Scripts Wanted
By obaida · 2011-12-22
Hi .
Is there a script for scattering object(shape or geometry)depending on an object (shape or geometry)with random scale BUT without COLLISION .?
or how to do that .
Go here.
miauu · 2012-01-03
Right
obaida · 2012-01-02
Thank you miauu for your interest.
This is what I'm talking about , but instead of putting the values in X,Y,Z its better to have a button to pick an object and take the values depending on the dimensions of it
and the possibility of apply it to 2d and 3d object .
thats all
miauu · 2012-01-02
Watch this video and tell me if that is what you want.
The freexed box(width=height=length = 200) represent "Scatter box" X, Y and Z dimension.
obaida · 2012-01-01
Thank you Miauu actually am not good in max script
so I'm waiting you ......
miauu · 2012-01-01
So, you want script that will do exactly what the GeneratoreDiCerchi do, or something else?
The code below will check for
miauu · 2011-12-30
The code below check for intersection between all objects in the scene:
--check for overlapping
allLPobj = objects as array
for i = 1 to allLPobj.count do
(
for j = i+1 to allLPobj.count do
(
if (intersects allLPobj[i] allLPobj[j]) == true do
(
-- scatter )
)
)
You can try the Explode function of RTTAssist.
P.S.If you want script like in the video and can't write it, I can do the job, but you have to wait the new year. :)
Video Link
obaida · 2011-12-29
here is a link for the video that explain this script .
http://www.treddi.com/upload/philix/Tut-Philix-MaxScript/05-GeneratoreDi…
miauu · 2011-12-26
Loop through all objects and check for intersection of their boundingboxes with "intersect"(check maxscript reference), but this may be very slow on scene with many objects.
obaida · 2011-12-26
thank you for replay .
but am talkin about a script for doing that .
I saw video for lerning max script , I think it was spanish vedio
he was explainig a script called "GeneratoreDiCerchi" or something like that for scattering circle deppending on arectangle .
that's the point .
or Scatter
Anubis · 2011-12-25
Create panel > Geometry > Compound Objects > Scatter
kilad · 2011-12-25
you can use crowd