If object name = something assign material

Hi all,

i'm looking for a way to look through all the scene objects and if an object name equals a specific name (ex. box01) then assign a material from a temporary matlib. I was able to create the temp matlib using the following code but can't make the selection part to work:

tempLib1 = loadTempMaterialLibrary "//Mylib/BOX01.mat"

matBOX01 = tempLib1[58]

$.material = matBOX01

meditmaterials[1] = matBOX01

thanks for your help

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Wee's picture

Assign certain material to certain object ?

Above script is very useful, but how do i assign specific material to specific objects ?

For example,

material BRICK to Ex_wall
Material SHINGLE to Ex_Roof
....

thanks in advance.

miauu's picture

.

Where are the materials located?

barigazy's picture

...

If your material library is located in default "matlib" folder then you can use

matlib = loadTempMaterialLibrary ((getDir #matlib)+"\\your_library.mat")
-- if you know name of some specific material in your librari then you can use instead of index number real name
meditmaterials[1] = matLib["Some_name"]

bga

d1myan's picture

remove

remove

d1myan's picture

remove

remove

barigazy's picture

...

matLib = loadTempMaterialLibrary @"C:\Users\bga\Documents\3dsMax\materiallibraries\Walls.mat"
obj = getCurrentSelection()
index = 3 --3rd material in library
if obj.count > 0 and index <= matLib.count do meditmaterials[1] = obj.mat = matLib[index]

bga

4strings4ever's picture

Thanks that helped alot!

Thanks that helped alot!

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