About this site
ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Comments
...
And this?
bga
turn of real world scale box in diffuse map
Hi, I'm no programmer! Can you show me how to modify the script so that I can use it to turn off all (or selected objects materials - even better) real world scale in diffuse map?
ie. meditMaterials[1].texmap_diffuse.coords.realWorldScale = off
Thanks
This works! Cheers
This works! Cheers
...
Like this
bga
humm.
This works but i want it to only change colors 170 to texmap_diffuse_on its turning off.
try(destroyDialog ::bgaRoll)catch()
rollout bgaRoll "Diffuse On/Off"
(
mapped fn collectMtl mtls state:on = if isKindOf mtls VRayMtl do
(
mtls.texmap_diffuse_on = state
mtls.diffuse = color 170 170 170
)
button diff_on "Diffuse On" pos:[5,5] width:120 height:18
button diff_off "Diffuse Off" pos:[5,28] width:120 height:18
on diff_on pressed do collectMtl (getClassInstances VRayMtl)
on diff_off pressed do collectMtl (getClassInstances VRayMtl) state:off
)
createDialog bgaRoll 130 50 style:#(#style_titlebar, #style_sysmenu, #style_toolwindow)
...
I did'nt test this
bga
error
--Argument count error: collectMtl wanted 2, got 1
Hats off to you. Thank you for your help!
is it possible to add to this
is it possible to add to this script
for only material texture map its turning on and off can we change the diffuse color to 170 170 170?
Thanks
This is perfect! thank you.
This is perfect! thank you.
I have an paid freelance opportunity for script if you are interested. email me at [email protected]
Thanks.
...
I not work as freelance scripter. Sorry
But U can ask any question here.
bga